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685b04c840
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e667063767
| Author | SHA1 | Date | |
|---|---|---|---|
| e667063767 | |||
| 3534e4cc54 |
161
Makefile
161
Makefile
@@ -11,7 +11,18 @@ APP_NAME := Coffee Crisis Arcade Edition
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RELEASE_FOLDER := ccae_release
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RELEASE_FILE := $(RELEASE_FOLDER)/$(TARGET_NAME)
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RESOURCE_FILE := release/coffee.res
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VERSION := 2025-08-10
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# Versión automática basada en la fecha actual
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VERSION := $(shell date +%Y-%m-%d)
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# Variables específicas para Windows (usando APP_NAME)
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ifeq ($(OS),Windows_NT)
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WIN_TARGET_FILE := $(DIR_BIN)$(APP_NAME)
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WIN_RELEASE_FILE := $(RELEASE_FOLDER)/$(APP_NAME)
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else
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WIN_TARGET_FILE := $(TARGET_FILE)
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WIN_RELEASE_FILE := $(RELEASE_FILE)
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endif
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# Nombres para los ficheros de lanzamiento
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WINDOWS_RELEASE := $(TARGET_NAME)-$(VERSION)-win32-x64.zip
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@@ -120,20 +131,24 @@ endif
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# Reglas para compilación
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windows:
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@echo off
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@echo Compilando para Windows con nombre: "$(APP_NAME).exe"
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windres release/coffee.rc -O coff -o $(RESOURCE_FILE)
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$(CXX) $(APP_SOURCES) $(RESOURCE_FILE) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) -o "$(TARGET_FILE).exe"
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strip -s -R .comment -R .gnu.version "$(TARGET_FILE).exe" --strip-unneeded
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$(CXX) $(APP_SOURCES) $(RESOURCE_FILE) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) -o "$(WIN_TARGET_FILE).exe"
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strip -s -R .comment -R .gnu.version "$(WIN_TARGET_FILE).exe" --strip-unneeded
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windows_rec:
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@echo off
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$(CXX) $(APP_SOURCES) $(INCLUDES) -DRECORDING $(CXXFLAGS) $(LDFLAGS) -o "$(TARGET_FILE)_rec.exe"
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@echo Compilando version de grabacion para Windows: "$(APP_NAME)_rec.exe"
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$(CXX) $(APP_SOURCES) $(INCLUDES) -DRECORDING $(CXXFLAGS) $(LDFLAGS) -o "$(WIN_TARGET_FILE)_rec.exe"
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windows_debug:
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@echo off
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$(CXX) $(APP_SOURCES) $(INCLUDES) -DDEBUG -DVERBOSE $(CXXFLAGS_DEBUG) $(LDFLAGS) -o "$(TARGET_FILE)_debug.exe"
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@echo Compilando version debug para Windows: "$(APP_NAME)_debug.exe"
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$(CXX) $(APP_SOURCES) $(INCLUDES) -DDEBUG -DVERBOSE $(CXXFLAGS_DEBUG) $(LDFLAGS) -o "$(WIN_TARGET_FILE)_debug.exe"
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windows_release:
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@echo off
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@echo Creando release para Windows - Version: $(VERSION)
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# Crea carpeta temporal 'RELEASE_FOLDER'
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powershell if (Test-Path "$(RELEASE_FOLDER)") {Remove-Item "$(RELEASE_FOLDER)" -Recurse -Force}
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@@ -149,23 +164,27 @@ windows_release:
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# Compila
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windres release/coffee.rc -O coff -o $(RESOURCE_FILE)
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$(CXX) $(APP_SOURCES) $(RESOURCE_FILE) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) -o "$(RELEASE_FILE).exe"
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strip -s -R .comment -R .gnu.version "$(RELEASE_FILE).exe" --strip-unneeded
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$(CXX) $(APP_SOURCES) $(RESOURCE_FILE) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) -o "$(WIN_RELEASE_FILE).exe"
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strip -s -R .comment -R .gnu.version "$(WIN_RELEASE_FILE).exe" --strip-unneeded
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# Crea el fichero .zip
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powershell if (Test-Path "$(WINDOWS_RELEASE)") {Remove-Item "$(WINDOWS_RELEASE)"}
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powershell Compress-Archive -Path "$(RELEASE_FOLDER)"/* -DestinationPath "$(WINDOWS_RELEASE)"
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@echo Release creado: $(WINDOWS_RELEASE)
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# Elimina la carpeta temporal 'RELEASE_FOLDER'
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powershell if (Test-Path "$(RELEASE_FOLDER)") {Remove-Item "$(RELEASE_FOLDER)" -Recurse -Force}
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macos:
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@echo "Compilando para macOS: $(TARGET_NAME)"
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$(CXX) $(APP_SOURCES) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) -o "$(TARGET_FILE)"
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macos_debug:
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@echo "Compilando version debug para macOS: $(TARGET_NAME)_debug"
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$(CXX) $(APP_SOURCES) $(INCLUDES) -DDEBUG -DVERBOSE $(CXXFLAGS_DEBUG) $(LDFLAGS) -o "$(TARGET_FILE)_debug"
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macos_release:
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@echo "Creando release para macOS - Version: $(VERSION)"
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# Elimina datos de compilaciones anteriores
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$(RMDIR) "$(RELEASE_FOLDER)"
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$(RMDIR) Frameworks
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@@ -202,6 +221,7 @@ ifdef ENABLE_MACOS_X86_64
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hdiutil create tmp.dmg -ov -volname "$(APP_NAME)" -fs HFS+ -srcfolder "$(RELEASE_FOLDER)"
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hdiutil convert tmp.dmg -format UDZO -o "$(MACOS_INTEL_RELEASE)"
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$(RMFILE) tmp.dmg
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@echo "Release Intel creado: $(MACOS_INTEL_RELEASE)"
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endif
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# Compila la versión para procesadores Apple Silicon
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@@ -214,19 +234,23 @@ endif
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hdiutil create tmp.dmg -ov -volname "$(APP_NAME)" -fs HFS+ -srcfolder "$(RELEASE_FOLDER)"
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hdiutil convert tmp.dmg -format UDZO -o "$(MACOS_APPLE_SILICON_RELEASE)"
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$(RMFILE) tmp.dmg
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@echo "Release Apple Silicon creado: $(MACOS_APPLE_SILICON_RELEASE)"
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# Elimina las carpetas temporales
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$(RMDIR) Frameworks
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$(RMDIR) "$(RELEASE_FOLDER)"
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linux:
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@echo "Compilando para Linux: $(TARGET_NAME)"
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$(CXX) $(APP_SOURCES) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) -o "$(TARGET_FILE)"
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strip -s -R .comment -R .gnu.version "$(TARGET_FILE)" --strip-unneeded
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linux_debug:
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@echo "Compilando version debug para Linux: $(TARGET_NAME)_debug"
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$(CXX) $(APP_SOURCES) $(INCLUDES) -DDEBUG -DVERBOSE $(CXXFLAGS_DEBUG) $(LDFLAGS) -o "$(TARGET_FILE)_debug"
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linux_release:
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@echo "Creando release para Linux - Version: $(VERSION)"
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# Elimina carpetas previas
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$(RMDIR) "$(RELEASE_FOLDER)"
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@@ -245,18 +269,111 @@ linux_release:
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# Empaqueta ficheros
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$(RMFILE) "$(LINUX_RELEASE)"
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tar -czvf "$(LINUX_RELEASE)" -C "$(RELEASE_FOLDER)" .
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@echo "Release creado: $(LINUX_RELEASE)"
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# Elimina la carpeta temporal
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$(RMDIR) "$(RELEASE_FOLDER)"
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linux_release_desktop:
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@echo "Creando release con integracion desktop para Linux - Version: $(VERSION)"
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# Elimina carpetas previas
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$(RMDIR) "$(RELEASE_FOLDER)"
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# Crea la estructura de directorios estándar para Linux
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$(MKDIR) "$(RELEASE_FOLDER)/$(TARGET_NAME)"
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$(MKDIR) "$(RELEASE_FOLDER)/$(TARGET_NAME)/bin"
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$(MKDIR) "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/applications"
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$(MKDIR) "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/icons/hicolor/256x256/apps"
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$(MKDIR) "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/$(TARGET_NAME)"
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# Copia ficheros del juego
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cp -R data "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/$(TARGET_NAME)/"
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cp LICENSE "$(RELEASE_FOLDER)/$(TARGET_NAME)/"
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cp README.md "$(RELEASE_FOLDER)/$(TARGET_NAME)/"
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# Compila el ejecutable
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$(CXX) $(APP_SOURCES) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) -o "$(RELEASE_FOLDER)/$(TARGET_NAME)/bin/$(TARGET_NAME)"
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strip -s -R .comment -R .gnu.version "$(RELEASE_FOLDER)/$(TARGET_NAME)/bin/$(TARGET_NAME)" --strip-unneeded
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# Crea el archivo .desktop
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@echo '[Desktop Entry]' > "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/applications/$(TARGET_NAME).desktop"
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@echo 'Version=1.0' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/applications/$(TARGET_NAME).desktop"
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@echo 'Type=Application' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/applications/$(TARGET_NAME).desktop"
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@echo 'Name=$(APP_NAME)' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/applications/$(TARGET_NAME).desktop"
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@echo 'Comment=Arcade action game - defend Earth from alien invasion!' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/applications/$(TARGET_NAME).desktop"
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@echo 'Exec=/opt/$(TARGET_NAME)/bin/$(TARGET_NAME)' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/applications/$(TARGET_NAME).desktop"
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@echo 'Icon=$(TARGET_NAME)' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/applications/$(TARGET_NAME).desktop"
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@echo 'Path=/opt/$(TARGET_NAME)/share/$(TARGET_NAME)' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/applications/$(TARGET_NAME).desktop"
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@echo 'Terminal=false' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/applications/$(TARGET_NAME).desktop"
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@echo 'StartupNotify=true' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/applications/$(TARGET_NAME).desktop"
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@echo 'Categories=Game;ArcadeGame;' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/applications/$(TARGET_NAME).desktop"
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@echo 'Keywords=arcade;action;shooter;retro;' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/applications/$(TARGET_NAME).desktop"
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# Copia el icono (si existe) y lo redimensiona si es necesario
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@if [ -f "release/icon.png" ]; then \
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if command -v magick >/dev/null 2>&1; then \
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magick "release/icon.png" -resize 256x256 "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/icons/hicolor/256x256/apps/$(TARGET_NAME).png"; \
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echo "Icono redimensionado de release/icon.png (usando ImageMagick)"; \
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elif command -v convert >/dev/null 2>&1; then \
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convert "release/icon.png" -resize 256x256 "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/icons/hicolor/256x256/apps/$(TARGET_NAME).png"; \
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echo "Icono redimensionado de release/icon.png (usando ImageMagick legacy)"; \
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elif command -v ffmpeg >/dev/null 2>&1; then \
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ffmpeg -i "release/icon.png" -vf scale=256:256 "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/icons/hicolor/256x256/apps/$(TARGET_NAME).png" -y -loglevel quiet; \
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echo "Icono redimensionado de release/icon.png (usando ffmpeg)"; \
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else \
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cp "release/icon.png" "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/icons/hicolor/256x256/apps/$(TARGET_NAME).png"; \
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echo "Icono copiado sin redimensionar (instalar ImageMagick o ffmpeg para redimensionado automatico)"; \
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fi; \
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elif [ -f "release/coffee.png" ]; then \
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cp "release/coffee.png" "$(RELEASE_FOLDER)/$(TARGET_NAME)/share/icons/hicolor/256x256/apps/$(TARGET_NAME).png"; \
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echo "Icono copiado desde release/coffee.png"; \
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else \
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echo "Advertencia: No se encontró release/icon.png ni release/coffee.png - crear icono manualmente"; \
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fi
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# Crea script de instalación
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@echo '#!/bin/bash' > "$(RELEASE_FOLDER)/$(TARGET_NAME)/install.sh"
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@echo 'echo "Instalando $(APP_NAME)..."' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/install.sh"
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@echo 'sudo cp -R * /opt/$(TARGET_NAME)/' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/install.sh"
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@echo 'sudo ln -sf /opt/$(TARGET_NAME)/share/applications/$(TARGET_NAME).desktop /usr/share/applications/' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/install.sh"
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@echo 'sudo ln -sf /opt/$(TARGET_NAME)/share/icons/hicolor/256x256/apps/$(TARGET_NAME).png /usr/share/icons/hicolor/256x256/apps/' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/install.sh"
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@echo 'sudo update-desktop-database /usr/share/applications 2>/dev/null || true' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/install.sh"
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@echo 'sudo gtk-update-icon-cache /usr/share/icons/hicolor 2>/dev/null || true' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/install.sh"
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@echo 'echo "$(APP_NAME) instalado correctamente!"' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/install.sh"
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@echo 'echo "Ya puedes encontrarlo en el menu de aplicaciones en la categoria Juegos."' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/install.sh"
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chmod +x "$(RELEASE_FOLDER)/$(TARGET_NAME)/install.sh"
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# Crea script de desinstalación
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@echo '#!/bin/bash' > "$(RELEASE_FOLDER)/$(TARGET_NAME)/uninstall.sh"
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@echo 'echo "Desinstalando $(APP_NAME)..."' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/uninstall.sh"
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@echo 'sudo rm -rf /opt/$(TARGET_NAME)' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/uninstall.sh"
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@echo 'sudo rm -f /usr/share/applications/$(TARGET_NAME).desktop' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/uninstall.sh"
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@echo 'sudo rm -f /usr/share/icons/hicolor/256x256/apps/$(TARGET_NAME).png' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/uninstall.sh"
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@echo 'sudo update-desktop-database /usr/share/applications 2>/dev/null || true' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/uninstall.sh"
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@echo 'sudo gtk-update-icon-cache /usr/share/icons/hicolor 2>/dev/null || true' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/uninstall.sh"
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@echo 'echo "$(APP_NAME) desinstalado correctamente."' >> "$(RELEASE_FOLDER)/$(TARGET_NAME)/uninstall.sh"
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chmod +x "$(RELEASE_FOLDER)/$(TARGET_NAME)/uninstall.sh"
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# Empaqueta ficheros
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$(RMFILE) "$(TARGET_NAME)-$(VERSION)-linux-desktop.tar.gz"
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tar -czvf "$(TARGET_NAME)-$(VERSION)-linux-desktop.tar.gz" -C "$(RELEASE_FOLDER)" .
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@echo "Release con integracion desktop creado: $(TARGET_NAME)-$(VERSION)-linux-desktop.tar.gz"
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@echo "Para instalar: extraer y ejecutar ./$(TARGET_NAME)/install.sh"
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# Elimina la carpeta temporal
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$(RMDIR) "$(RELEASE_FOLDER)"
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raspi:
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@echo "Compilando para Raspberry Pi: $(TARGET_NAME)"
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$(CXX) $(APP_SOURCES) $(INCLUDES) -DVERBOSE $(CXXFLAGS) $(LDFLAGS) -o $(TARGET_FILE)
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strip -s -R .comment -R .gnu.version $(TARGET_FILE) --strip-unneeded
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raspi_debug:
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@echo "Compilando version debug para Raspberry Pi: $(TARGET_NAME)_debug"
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$(CXX) $(APP_SOURCES) $(INCLUDES) -DVERBOSE -DDEBUG $(CXXFLAGS_DEBUG) $(LDFLAGS) -o "$(TARGET_FILE)_debug"
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raspi_release:
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@echo "Creando release para Raspberry Pi - Version: $(VERSION)"
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# Elimina carpetas previas
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$(RMDIR) "$(RELEASE_FOLDER)"
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@@ -275,11 +392,13 @@ raspi_release:
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# Empaqueta ficheros
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$(RMFILE) "$(RASPI_RELEASE)"
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tar -czvf "$(RASPI_RELEASE)" -C "$(RELEASE_FOLDER)" .
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@echo "Release creado: $(RASPI_RELEASE)"
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# Elimina la carpeta temporal
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$(RMDIR) "$(RELEASE_FOLDER)"
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anbernic:
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@echo "Compilando para Anbernic: $(TARGET_NAME)"
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# Elimina carpetas previas
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$(RMDIR) "$(RELEASE_FOLDER)"_anbernic
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@@ -294,6 +413,32 @@ anbernic:
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# Opción para deshabilitar audio (equivalente a la opción DISABLE_AUDIO de CMake)
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no_audio:
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@echo "Compilando sin audio: $(TARGET_NAME)_no_audio"
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$(CXX) $(filter-out source/external/jail_audio.cpp,$(APP_SOURCES)) $(INCLUDES) -DNO_AUDIO $(CXXFLAGS) $(LDFLAGS) -o "$(TARGET_FILE)_no_audio"
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.PHONY: windows windows_rec windows_debug windows_release macos macos_debug macos_release linux linux_debug linux_release raspi raspi_debug raspi_release anbernic no_audio
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# Regla para mostrar la versión actual
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show_version:
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@echo "Version actual: $(VERSION)"
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# Regla de ayuda
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help:
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@echo "Makefile para Coffee Crisis Arcade Edition"
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@echo "Comandos disponibles:"
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@echo " windows - Compilar para Windows"
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@echo " windows_debug - Compilar debug para Windows"
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@echo " windows_release - Crear release completo para Windows"
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@echo " linux - Compilar para Linux"
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@echo " linux_debug - Compilar debug para Linux"
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@echo " linux_release - Crear release basico para Linux"
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@echo " linux_release_desktop - Crear release con integracion desktop para Linux"
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@echo " macos - Compilar para macOS"
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@echo " macos_debug - Compilar debug para macOS"
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@echo " macos_release - Crear release completo para macOS"
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@echo " raspi - Compilar para Raspberry Pi"
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@echo " raspi_release - Crear release completo para Raspberry Pi"
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@echo " anbernic - Compilar para Anbernic"
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@echo " no_audio - Compilar sin sistema de audio"
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@echo " show_version - Mostrar version actual ($(VERSION))"
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@echo " help - Mostrar esta ayuda"
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.PHONY: windows windows_rec windows_debug windows_release macos macos_debug macos_release linux linux_debug linux_release linux_release_desktop raspi raspi_debug raspi_release anbernic no_audio show_version help
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Binary file not shown.
Reference in New Issue
Block a user