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3 changed files with 3 additions and 3 deletions

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@@ -11,7 +11,7 @@ APP_NAME := Coffee Crisis Arcade Edition
RELEASE_FOLDER := ccae_release
RELEASE_FILE := $(RELEASE_FOLDER)/$(TARGET_NAME)
RESOURCE_FILE := release/coffee.res
VERSION := 2024-12-31
VERSION := 2025-01-05
# Nombres para los ficheros de lanzamiento
WINDOWS_RELEASE := $(TARGET_NAME)-$(VERSION)-win32-x64.zip

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@@ -52,7 +52,7 @@ Director::Director(int argc, const char *argv[])
section::name = section::Name::GAME;
section::options = section::Options::GAME_PLAY_1P;
#elif DEBUG
section::name = section::Name::HI_SCORE_TABLE;
section::name = section::Name::LOGO;
#else // NORMAL GAME
section::name = section::Name::LOGO;
section::attract_mode = section::AttractMode::TITLE_TO_DEMO;

View File

@@ -294,7 +294,7 @@ void Title::checkInput()
if (Input::get()->checkInput(InputType::START, INPUT_DO_NOT_ALLOW_REPEAT, controller.type, controller.index) &&
!Input::get()->checkInput(InputType::SERVICE, INPUT_DO_NOT_ALLOW_REPEAT, controller.type, controller.index))
{
if (state_ == TitleState::LOGO_FINISHED || ALLOW_TITLE_ANIMATION_SKIP)
if ((state_ == TitleState::LOGO_FINISHED || ALLOW_TITLE_ANIMATION_SKIP) && !fade_->isEnabled())
{
JA_PlaySound(Resource::get()->getSound("game_start.wav"));
JA_FadeOutMusic(1500);