2 Commits

6 changed files with 38 additions and 14 deletions

View File

@@ -9,6 +9,9 @@ Cheevos::Cheevos(Screen *screen, options_t *options)
// Inicializa los logros
init();
// inicializa variables
enabled = true;
}
// Destructor
@@ -115,11 +118,18 @@ void Cheevos::unlock(int id)
return;
}
if (!cheevos[index].completed)
if (cheevos[index].completed)
{
cheevos[index].completed = true;
screen->showNotification("ACHIEVEMENT UNLOCKED!", cheevos[index].caption, cheevos[index].icon);
return;
}
if (!enabled)
{
return;
}
cheevos[index].completed = true;
screen->showNotification("ACHIEVEMENT UNLOCKED!", cheevos[index].caption, cheevos[index].icon);
}
// Invalida un logro
@@ -131,4 +141,10 @@ void Cheevos::invalidate(int id)
return;
}
cheevos[index].valid = false;
}
// Habilita o deshabilita los logros
void Cheevos::enable(bool value)
{
enabled = value;
}

View File

@@ -27,6 +27,7 @@ private:
// Variables
std::vector<cheevos_t> cheevos; // Listado de logros
bool enabled; // Indica si los logros se pueden obtener
// Inicializa los logros
void init();
@@ -46,6 +47,9 @@ public:
// Invalida un logro
void invalidate(int id);
// Habilita o deshabilita los logros
void enable(bool value);
};
#endif

View File

@@ -161,7 +161,8 @@ void Ending::checkEventHandler()
switch (eventHandler->key.keysym.scancode)
{
case SDL_SCANCODE_ESCAPE:
section->name = SECTION_PROG_QUIT;
section->name = SECTION_PROG_LOGO;
section->subsection = SUBSECTION_LOGO_TO_INTRO;
break;
case SDL_SCANCODE_B:

View File

@@ -195,7 +195,8 @@ void Ending2::checkEventHandler()
switch (eventHandler->key.keysym.scancode)
{
case SDL_SCANCODE_ESCAPE:
section->name = SECTION_PROG_QUIT;
section->name = SECTION_PROG_LOGO;
section->subsection = SUBSECTION_LOGO_TO_INTRO;
break;
case SDL_SCANCODE_B:

View File

@@ -82,6 +82,8 @@ Game::Game(SDL_Renderer *renderer, Screen *screen, Resource *resource, Asset *as
totalItems = getTotalItems();
initStats();
stats->addVisit(room->getName());
const bool cheats = options->cheat.infiniteLives || options->cheat.invincible || options->cheat.jailEnabled;
cheevos->enable(!cheats); // Deshabilita los logros si hay trucos activados
section->name = SECTION_PROG_GAME;
section->subsection = 0;
@@ -125,7 +127,7 @@ void Game::checkEventHandler()
reLoadTextures();
}
if ((eventHandler->type == SDL_KEYDOWN) and (eventHandler->key.repeat == 0))
if (eventHandler->type == SDL_KEYDOWN && eventHandler->key.repeat == 0)
{
switch (eventHandler->key.keysym.scancode)
{
@@ -655,20 +657,20 @@ void Game::checkRestoringJail()
counter++;
}
// Incrementa el numero de vidas
if (counter == 100)
{
counter = 0;
board.lives++;
JA_PlaySound(deathSound);
}
// Invalida el logro de completar el juego sin entrar a la jail
const bool haveTheItems = board.items >= int(totalItems * 0.9f) || options->cheat.jailEnabled; // Con mas del 90% de los items recogidos
if (!haveTheItems)
{
cheevos->invalidate(9);
// Invalida el logro de completar el juego sin entrar a la jail
const bool haveTheItems = board.items >= int(totalItems * 0.9f);
if (!haveTheItems)
{
cheevos->invalidate(9);
}
}
}
// Inicializa el diccionario de las estadísticas

View File

@@ -82,7 +82,7 @@ void Logo::checkEventHandler()
}
// Comprueba las teclas que se han pulsado
if ((eventHandler->type == SDL_KEYUP && eventHandler->key.repeat == 0) || (eventHandler->type == SDL_JOYBUTTONUP))
if ((eventHandler->type == SDL_KEYDOWN && eventHandler->key.repeat == 0) || (eventHandler->type == SDL_JOYBUTTONUP))
{
switch (eventHandler->key.keysym.scancode)
{