JA_RestartMusic() renamed to JA_ResumeMusic()

This commit is contained in:
2021-02-03 21:45:05 +01:00
parent 377c760e45
commit 0dbb1d39b2
3 changed files with 3 additions and 3 deletions

View File

@@ -118,7 +118,7 @@ void JA_PauseMusic() {
music.state = JA_MUSIC_PAUSED; music.state = JA_MUSIC_PAUSED;
} }
void JA_RestartMusic() { void JA_ResumeMusic() {
if (music.state == JA_MUSIC_INVALID) return; if (music.state == JA_MUSIC_INVALID) return;
music.state = JA_MUSIC_PLAYING; music.state = JA_MUSIC_PLAYING;
} }

View File

@@ -7,7 +7,7 @@ void JA_Init(const int freq, const SDL_AudioFormat format, const int channels);
void JA_PlayMusic(const char* filename, const bool loop = true); void JA_PlayMusic(const char* filename, const bool loop = true);
void JA_PauseMusic(); void JA_PauseMusic();
void JA_RestartMusic(); void JA_ResumeMusic();
void JA_StopMusic(); void JA_StopMusic();
bool JA_IsMusicPlaying(); bool JA_IsMusicPlaying();

View File

@@ -24,7 +24,7 @@ int main(int argc, char **argv) {
JA_PauseMusic(); JA_PauseMusic();
else else
{ {
JA_RestartMusic(); JA_ResumeMusic();
} }
} }