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2021-02-02 19:03:48 +01:00
commit 6ce37e56e7
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14
jail_audio.h Normal file
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#pragma once
typedef struct JA_Sound_t *JA_Sound;
void JA_Init();
void JA_PlayMusic(const char* filename, const bool loop = true);
void JA_PauseMusic();
void JA_RestartMusic();
void JA_StopMusic();
JA_Sound JA_LoadSound(const char* filename);
void JA_PlaySound(JA_Sound sound);
void JA_DeleteSound(JA_Sound sound);