- [NEW] JA_FadeOutMusic(const int milliseconds);

This commit is contained in:
2024-12-23 13:34:36 +01:00
parent b6b3bf452e
commit 774aebf4a4
3 changed files with 38 additions and 4 deletions

View File

@@ -12,8 +12,8 @@ int main(int argc, char **argv) {
sdlWindow = SDL_CreateWindow("JailAudio", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 320, 240, SDL_WINDOW_SHOWN);
JA_Init(48000, AUDIO_S16, 2);
JA_Music music = JA_LoadMusic("intro2.ogg");
JA_Sound peiv = JA_LoadSound("menu_select.wav");
JA_Music_t *music = JA_LoadMusic("intro2.ogg");
JA_Sound_t *peiv = JA_LoadSound("menu_select.wav");
int channel = -1;
JA_PlayMusic(music, true);
@@ -42,6 +42,9 @@ int main(int argc, char **argv) {
case SDL_SCANCODE_6: // Si pulsem la tecla '6' stopem definitivament el wav infinit
JA_StopChannel(channel);
break;
case SDL_SCANCODE_0: // Si pulsem la tecla '1' pausem o despausem la música
JA_FadeOutMusic(1000);
break;
case SDL_SCANCODE_UP:
volume = JA_SetVolume(volume+16);
break;