- [NEW] JA_PlaySoundOnChannel(JA_Sound_t *sound, const int channel, const int loop = 0);
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@@ -316,6 +316,19 @@ int JA_PlaySound(JA_Sound_t *sound, const int loop)
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return channel;
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return channel;
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}
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}
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int JA_PlaySoundOnChannel(JA_Sound_t *sound, const int channel, const int loop)
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{
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if (!JA_soundEnabled) return -1;
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if (channel >= JA_MAX_SIMULTANEOUS_CHANNELS) return -1;
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channels[channel].sound = sound;
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channels[channel].times = loop;
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channels[channel].pos = 0;
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channels[channel].state = JA_CHANNEL_PLAYING;
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return channel;
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}
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void JA_DeleteSound(JA_Sound_t *sound)
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void JA_DeleteSound(JA_Sound_t *sound)
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{
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{
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for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++) {
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for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++) {
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@@ -28,6 +28,7 @@ JA_Sound_t *JA_NewSound(Uint8* buffer, Uint32 length);
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JA_Sound_t *JA_LoadSound(Uint8* buffer, Uint32 length);
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JA_Sound_t *JA_LoadSound(Uint8* buffer, Uint32 length);
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JA_Sound_t *JA_LoadSound(const char* filename);
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JA_Sound_t *JA_LoadSound(const char* filename);
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int JA_PlaySound(JA_Sound_t *sound, const int loop = 0);
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int JA_PlaySound(JA_Sound_t *sound, const int loop = 0);
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int JA_PlaySoundOnChannel(JA_Sound_t *sound, const int channel, const int loop = 0);
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void JA_PauseChannel(const int channel);
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void JA_PauseChannel(const int channel);
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void JA_ResumeChannel(const int channel);
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void JA_ResumeChannel(const int channel);
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void JA_StopChannel(const int channel);
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void JA_StopChannel(const int channel);
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