finals fets. Credits fets. Personatge secret fet
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@@ -10,10 +10,7 @@ ModuleGame::ModuleGame( Info* info ) {
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this->info = info;
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//this->info->num_piramide = 6;
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//this->info->diners = 200;
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this->gfx = JD8_LoadSurface( "frames.gif" );
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this->gfx = JD8_LoadSurface( this->info->pepe_activat ? "frames2.gif" : "frames.gif" );
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JG_SetUpdateTicks(10);
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this->sam = new Prota( this->gfx, this->info );
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@@ -58,7 +55,7 @@ int ModuleGame::Go() {
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JS_PlayMusic(-1);
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}
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JD8_FadeToPal( JD8_LoadPalette( "frames.gif" ) );
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JD8_FadeToPal( JD8_LoadPalette(this->info->pepe_activat ? "frames2.gif" : "frames.gif") );
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while (this->final == 0 && !JG_Quitting()) {
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