Primer commit

This commit is contained in:
Raimon Zamora
2014-12-30 22:46:46 +01:00
commit 4a359c46f5
33 changed files with 2778 additions and 0 deletions

63
engendro.cpp Executable file
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#include "engendro.h"
#include "jgame.h"
Engendro::Engendro( JD8_Surface gfx, Uint16 x, Uint16 y ) : Sprite( gfx ) {
this->entitat = (Entitat*)malloc( sizeof( Entitat ) );
// Frames
this->entitat->num_frames = 4;
this->entitat->frames = (Frame*)malloc( this->entitat->num_frames * sizeof( Frame ) );
Uint8 frame = 0;
for( int y = 50; y <= 65; y+=15 ) {
for( int x = 225; x <= 240; x+=15 ) {
this->entitat->frames[frame].w = 15;
this->entitat->frames[frame].h = 15;
this->entitat->frames[frame].x = x;
this->entitat->frames[frame].y = y;
frame++;
}
}
// Animacions
this->entitat->num_animacions = 1;
this->entitat->animacions = (Animacio*)malloc( this->entitat->num_animacions * sizeof( Animacio ) );
this->entitat->animacions[0].num_frames = 6;
this->entitat->animacions[0].frames = (Uint8*)malloc( 6 );
this->entitat->animacions[0].frames[0] = 0;
this->entitat->animacions[0].frames[1] = 1;
this->entitat->animacions[0].frames[2] = 2;
this->entitat->animacions[0].frames[3] = 3;
this->entitat->animacions[0].frames[4] = 2;
this->entitat->animacions[0].frames[5] = 1;
this->cur_frame = 0;
this->vida = 18;
this->x = x;
this->y = y;
this->o = 0;
this->cycles_per_frame = 30;
}
void Engendro::draw() {
Sprite::draw();
}
bool Engendro::update() {
bool mort = false;
if( JG_GetCycleCounter() % this->cycles_per_frame == 0 ) {
this->cur_frame++;
if( this->cur_frame == this->entitat->animacions[this->o].num_frames ) this->cur_frame = 0;
this->vida--;
}
if( vida == 0 ) mort = true;
return mort;
}