Still working on the BIG FUCKING CONVERSION...
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@@ -1,10 +1,9 @@
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#include "MortController.h"
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#include "const.h"
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MortController::MortController(DrawManager *p_drawManager, InputManager *p_inputManager, MusicManager *p_musicManager) {
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MortController::MortController(DrawManager *p_drawManager, InputManager *p_inputManager) {
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drawManager = p_drawManager;
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inputManager = p_inputManager;
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musicManager = p_musicManager;
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}
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MortController::~MortController(void) {
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@@ -13,7 +12,7 @@ MortController::~MortController(void) {
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bool MortController::Init() {
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fondo = drawManager->LoadBitmap("mort.gif");
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cursor = drawManager->LoadFont("cursor.gif");
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musicManager->Load( "mus5.mp3");
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music_load( "mus5.mp3");
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return true;
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}
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@@ -23,7 +22,7 @@ void MortController::Go(GameInfo *gameInfo) {
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if ( !Init() ) { salir = true; gameInfo->estado = ESTADO_SALIR; }
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musicManager->Play(-1);
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music_play(-1);
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drawManager->Blit(0,0, fondo);
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drawManager->FadeIn();
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