- Si no s'ha especificat loop, no peta

This commit is contained in:
2023-10-12 13:49:48 +02:00
parent 6a46966fe4
commit 5cb0200b9f

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@@ -65,7 +65,7 @@ int main(int argc, char *argv[])
if (SDL_GetTicks()-current_ticks >= game::ticks_per_frame) if (SDL_GetTicks()-current_ticks >= game::ticks_per_frame)
{ {
if (!game::loop()) should_exit = true; if (game::loop) if (!game::loop()) should_exit = true;
input::updateKey(SDL_SCANCODE_UNKNOWN); input::updateKey(SDL_SCANCODE_UNKNOWN);
input::updateKeypressed(SDL_SCANCODE_UNKNOWN); input::updateKeypressed(SDL_SCANCODE_UNKNOWN);
input::updateClk(0); input::updateClk(0);