Paths ready for SDL2
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@@ -1,5 +1,5 @@
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#pragma once
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#include "SDL/SDL.h"
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#include "SDL2/SDL.h"
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#include "GameInfo.h"
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class InputManager
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@@ -30,7 +30,7 @@ public:
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bool finestraActiva;
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private:
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Uint8 *keystates;
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const Uint8 *keystates;
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GameInfo *gameInfo;
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SDL_Event event;
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