- [NEW] Passat a SDL3
- [NEW] Ara usa JailAudio - [NEW] Usant última versió de Respak - [NEW] Afegit lagueirtofile
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@@ -31,8 +31,7 @@ namespace gamestate
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gamestate::sequence::init();
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return;
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} else {
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audio::loadMusic("mus3.ogg");
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audio::playMusic();
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JA_LoadAndPlayMusic("mus3.ogg");
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}
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if (game::getConfig("fase") % 5 == 0) {
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@@ -104,7 +103,8 @@ namespace gamestate
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std::string getPassword()
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{
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char *buffer = file::getFileBuffer("offsets.bal");
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int size;
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char *buffer = file_getfilebuffer("offsets.bal", size);
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int punter = (game::getConfig("fase")-1)*10;
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char passFile[11];
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