- [NEW] jshader (shader fan cosa rara en fullscreen)

- [NEW] jfile convertit
- [NEW] jinput te en compte el ratio per a les coordenades en pantalla (falla en fullscreen, falta afegir offset)
- [NEW] F1 escala avall la finestra
- [NEW] F2 escala amunt la finestra
- [NEW] F3 togglecha la pantalla completa
- [NEW] F4 togglecha el shader
This commit is contained in:
2025-07-01 13:46:58 +02:00
parent 063016cf55
commit bc59b74f15
17 changed files with 759 additions and 230 deletions

View File

@@ -155,7 +155,7 @@ namespace audio {
audio::music *loadMusic(const char* filename)
{
int size;
char *buffer = file_getfilebuffer(filename, size);
char *buffer = file::getFileBuffer(filename, size);
if (buffer == nullptr) {
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "ERROR (audio::loadMusic): No s'ha trobat l'arxiu %s\n", filename);
exit(1);
@@ -322,7 +322,7 @@ namespace audio {
audio::sound *loadSound(const char* filename)
{
int size;
uint8_t *buffer = (uint8_t *)file_getfilebuffer(filename, size);
uint8_t *buffer = (uint8_t *)file::getFileBuffer(filename, size);
if (buffer == nullptr) {
SDL_LogError(SDL_LOG_CATEGORY_ERROR, "ERROR (audio::loadSound): No s'ha trobat l'arxiu %s\n", filename);