- Makefile updatat pa SDL3
This commit is contained in:
20
Makefile
20
Makefile
@@ -13,12 +13,12 @@ linuxRelease = $(executable)-$(version)-linux.tar.gz
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windows:
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windows:
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@echo off
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@echo off
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windres icon.rc -O coff icon.res
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windres icon.rc -O coff icon.res
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g++ $(source) icon.res -D VERSION=\"$(version)\" -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer -mwindows -o "$(executable).exe"
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g++ $(source) icon.res -D VERSION=\"$(version)\" -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lmingw32 -lSDL3 -mwindows -o "$(executable).exe"
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strip -s -R .comment -R .gnu.version --strip-unneeded "$(executable).exe"
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strip -s -R .comment -R .gnu.version --strip-unneeded "$(executable).exe"
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windows_debug:
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windows_debug:
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@echo off
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@echo off
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g++ $(source) -D DEBUG -D VERSION=\"$(version)\" -g -Wall -fvar-tracking -lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer -o "$(executable)_debug.exe"
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g++ $(source) -D DEBUG -D VERSION=\"$(version)\" -g -Wall -fvar-tracking -lmingw32 -lSDL3 -o "$(executable)_debug.exe"
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windows_release:
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windows_release:
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@echo off
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@echo off
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@@ -38,7 +38,7 @@ windows_release:
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# Build
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# Build
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windres icon.rc -O coff icon.res
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windres icon.rc -O coff icon.res
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g++ $(source) icon.res -D VERSION=\"$(version)\" -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer -mwindows -o "$(releaseFolder)/$(executable).exe"
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g++ $(source) icon.res -D VERSION=\"$(version)\" -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lmingw32 -lSDL3 -mwindows -o "$(releaseFolder)/$(executable).exe"
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strip -s -R .comment -R .gnu.version --strip-unneeded "$(releaseFolder)/$(executable).exe"
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strip -s -R .comment -R .gnu.version --strip-unneeded "$(releaseFolder)/$(executable).exe"
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# Create ZIP
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# Create ZIP
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@@ -49,10 +49,10 @@ windows_release:
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powershell if (Test-Path "$(releaseFolder)") {Remove-Item "$(releaseFolder)" -Recurse -Force}
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powershell if (Test-Path "$(releaseFolder)") {Remove-Item "$(releaseFolder)" -Recurse -Force}
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macos:
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macos:
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clang++ $(source) -D VERSION=\"$(version)\" -Wall -Os -std=c++11 -ffunction-sections -fdata-sections -lSDL2 -lSDL2_mixer -o "$(executable)"
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clang++ $(source) -D VERSION=\"$(version)\" -Wall -Os -std=c++11 -ffunction-sections -fdata-sections -lSDL3 -o "$(executable)"
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macos_debug:
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macos_debug:
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clang++ $(source) -D DEBUG -D VERSION=\"$(version)\" -g -Wall -std=c++11 -lSDL2 -lSDL2_mixer -o "$(executable)_debug"
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clang++ $(source) -D DEBUG -D VERSION=\"$(version)\" -g -Wall -std=c++11 -lSDL3 -o "$(executable)_debug"
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macos_release:
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macos_release:
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# Remove data and possible data from previous builds
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# Remove data and possible data from previous builds
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@@ -86,7 +86,7 @@ macos_release:
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ln -s /Applications "$(releaseFolder)"/Applications
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ln -s /Applications "$(releaseFolder)"/Applications
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# Build INTEL
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# Build INTEL
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clang++ $(source) -D MACOS_BUNDLE -D VERSION=\"$(version)\" -Wall -Os -std=c++11 -framework SDL2 -framework SDL2_mixer -F ./Frameworks -ffunction-sections -fdata-sections -o "$(releaseFolder)/$(appName).app/Contents/MacOS/$(executable)" -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.12
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clang++ $(source) -D MACOS_BUNDLE -D VERSION=\"$(version)\" -Wall -Os -std=c++11 -framework SDL3 -F ./Frameworks -ffunction-sections -fdata-sections -o "$(releaseFolder)/$(appName).app/Contents/MacOS/$(executable)" -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.12
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# Build INTEL DMG
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# Build INTEL DMG
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hdiutil create tmp.dmg -ov -volname "$(appName)" -fs HFS+ -srcfolder "$(releaseFolder)"
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hdiutil create tmp.dmg -ov -volname "$(appName)" -fs HFS+ -srcfolder "$(releaseFolder)"
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@@ -94,7 +94,7 @@ macos_release:
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rm -f tmp.dmg
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rm -f tmp.dmg
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# Build APPLE SILICON
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# Build APPLE SILICON
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#clang++ $(source) -D MACOS_BUNDLE -D VERSION=\"$(version)\" -std=c++11 -Wall -Os -framework SDL2 -framework SDL2_mixer -F ./Frameworks -ffunction-sections -fdata-sections -o "$(releaseFolder)/$(appName).app/Contents/MacOS/$(executable)" -rpath @executable_path/../Frameworks/ -target arm64-apple-macos11
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#clang++ $(source) -D MACOS_BUNDLE -D VERSION=\"$(version)\" -std=c++11 -Wall -Os -framework SDL3 -F ./Frameworks -ffunction-sections -fdata-sections -o "$(releaseFolder)/$(appName).app/Contents/MacOS/$(executable)" -rpath @executable_path/../Frameworks/ -target arm64-apple-macos11
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# Build APPLE SILICON DMG
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# Build APPLE SILICON DMG
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#hdiutil create tmp.dmg -ov -volname "$(appName)" -fs HFS+ -srcfolder "$(releaseFolder)"
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#hdiutil create tmp.dmg -ov -volname "$(appName)" -fs HFS+ -srcfolder "$(releaseFolder)"
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@@ -107,11 +107,11 @@ macos_release:
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linux:
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linux:
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g++ $(source) -D VERSION=\"$(version)\" -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lSDL2 -lSDL2_mixer -o "$(executable)"
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g++ $(source) -D VERSION=\"$(version)\" -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lSDL3 -o "$(executable)"
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strip -s -R .comment -R .gnu.version --strip-unneeded "$(executable)"
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strip -s -R .comment -R .gnu.version --strip-unneeded "$(executable)"
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linux_debug:
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linux_debug:
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g++ $(source) -D DEBUG -D VERSION=\"$(version)\" -g -Wall -fvar-tracking -lSDL2 -lSDL2_mixer -o "$(executable)_debug"
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g++ $(source) -D DEBUG -D VERSION=\"$(version)\" -g -Wall -fvar-tracking -lSDL3 -o "$(executable)_debug"
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linux_release:
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linux_release:
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# Remove data
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# Remove data
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@@ -129,7 +129,7 @@ linux_release:
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cp README.md "$(releaseFolder)"
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cp README.md "$(releaseFolder)"
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# Build
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# Build
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g++ $(source) -D VERSION=\"$(version)\" -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lSDL2 -lSDL2_mixer -o "$(releaseFolder)/$(executable)"
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g++ $(source) -D VERSION=\"$(version)\" -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lSDL3 -o "$(releaseFolder)/$(executable)"
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strip -s -R .comment -R .gnu.version --strip-unneeded "$(releaseFolder)/$(executable)"
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strip -s -R .comment -R .gnu.version --strip-unneeded "$(releaseFolder)/$(executable)"
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# Pack files
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# Pack files
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