Modern respak used, changed pack and code
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146
fileManager.cpp
146
fileManager.cpp
@@ -1,90 +1,100 @@
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#include "fileManager.h"
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#include "stdio.h"
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#include "stdlib.h"
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#include "string.h"
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#include "fcntl.h"
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#ifdef _WIN32
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#include "io.h"
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#else
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#include "unistd.h"
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#endif
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#include <SDL2/SDL.h>
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#include <fstream>
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char *resourceFileName = "data.jrf";
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#pragma pack(push,1)
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void setResourceFile(char *p_resourceFileName) {
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struct DATA_Header {
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char magic[4];
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Uint32 num_files;
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Uint32 index_offset;
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};
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struct DATA_Info {
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Uint32 offset;
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Uint32 length;
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char name[13];
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};
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struct DATA_Index {
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DATA_Info* file_info;
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};
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struct DATA_File {
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DATA_Header header;
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DATA_Index index;
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};
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#pragma pack(pop)
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static const char *resourceFileName = "data.jrf";
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static DATA_File *data_file = NULL;
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void file_setResourceFile(const char *p_resourceFileName) {
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resourceFileName = p_resourceFileName;
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}
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char *GetBufferFromResource(char *resourcename, int *filesize)
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{
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//Try to open the resource file in question
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int fd = open(resourceFileName, O_RDONLY);
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if (fd < 0)
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{
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perror("Error opening resource file");
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static void getDataFile() {
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std::ifstream fd( resourceFileName, std::ios::in | std::ios::binary );
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if( fd.fail() ) {
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perror("No s'ha pogut obrir l'arxiu de recursos");
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exit(1);
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}
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//Make sure we're at the beginning of the file
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lseek(fd, 0, SEEK_SET);
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data_file = (DATA_File*)malloc( sizeof( DATA_File ) );
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//Read the first INT, which will tell us how many files are in this resource
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int numfiles;
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int resultat = read(fd, &numfiles, sizeof(int));
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fd.read( (char*)&data_file->header, sizeof( DATA_Header ) );
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#ifdef _WIN32
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int final = eof(fd);
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#endif
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fd.seekg( data_file->header.index_offset );
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//Get the pointers to the stored files
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int *filestart = (int *) malloc(sizeof(int) * numfiles);
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resultat = read(fd, filestart, sizeof(int) * numfiles);
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data_file->index.file_info = (DATA_Info*)malloc( data_file->header.num_files * sizeof( DATA_Info ) );
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//Loop through the files, looking for the file in question
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int filenamesize;
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char *buffer;
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int i;
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for(i=0;i<numfiles;i++)
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{
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int result = 129;
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char *filename;
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//Seek to the location
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lseek(fd, filestart[i], SEEK_SET);
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//Get the filesize value
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read(fd, filesize, sizeof(int));
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//Get the size of the filename string
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read(fd, &filenamesize, sizeof(int));
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//Size the buffer and read the filename
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filename = (char *) malloc(filenamesize + 1);
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result = read(fd, filename, filenamesize);
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//Remember to terminate the string properly!
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filename[filenamesize] = '\0';
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//Compare to the string we're looking for
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if (strcmp(filename, resourcename) == 0)
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{
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//Get the contents of the file
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buffer = (char *) malloc(*filesize);
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read(fd, buffer, *filesize);
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free(filename);
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break;
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}
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//Free the filename buffer
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free(filename);
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fd.read( (char*)data_file->index.file_info, data_file->header.num_files * sizeof( DATA_Info ) );
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fd.close();
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}
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//Release memory
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free(filestart);
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const char *file_setBufferFromResource(const char *resourcename, int& filesize) {
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//Close the resource file!
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close(fd);
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if( data_file == NULL ) {
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getDataFile();
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}
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//Did we find the file within the resource that we were looking for?
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if (buffer == NULL)
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{
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printf("Unable to find '%s' in the resource file!\n", resourcename);
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bool found = false;
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int count = 0;
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while( !found && count < data_file->header.num_files ) {
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found = ( strcmp( resourcename, data_file->index.file_info[count].name ) == 0 );
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if( !found ) count++;
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}
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if( !found ) {
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perror("El recurs no s'ha trobat en l'arxiu de recursos");
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exit(1);
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}
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//Return the buffer
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filesize = data_file->index.file_info[count].length;
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std::ifstream fd( resourceFileName, std::ios::in | std::ios::binary );
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if( fd.fail() ) {
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perror("No s'ha pogut obrir l'arxiu de recursos");
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exit(1);
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}
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fd.seekg( data_file->index.file_info[count].offset );
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char* buffer = (char*)malloc( filesize );
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fd.read( buffer, filesize );
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fd.close();
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return buffer;
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}
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void file_quit() {
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if( data_file != NULL ) {
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free( data_file->index.file_info );
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free( data_file );
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}
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}
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@@ -1,5 +1,7 @@
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#pragma once
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void setResourceFile(char *p_resourceFileName);
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void file_setResourceFile(const char *p_resourceFileName);
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char *GetBufferFromResource(char *resourcename, int *filesize);
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const char *file_getBufferFromResource(const char *resourcename, int& filesize);
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void file_quit();
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