#pragma once #include "SDL2/SDL.h" #include "DrawManager.h" #include "InputManager.h" #include "MusicManager.h" #include "GameInfo.h" class AppController { public: AppController(int pMode); ~AppController(void); void Go(); private: bool Init(void); void Finalize(void); DrawManager *drawManager; InputManager *inputManager; GameInfo *gameInfo; };