#include #include #include #include #include "jfile.h" #include #include #include #include #include #include #include #ifndef _WIN32 #include #endif #define DEFAULT_FILENAME "data.jf2" #define DEFAULT_FOLDER "data/" #define CONFIG_FILENAME "config.txt" struct file_t { std::string path; uint32_t size; uint32_t offset; }; std::vector toc; /* El std::map me fa coses rares, vaig a usar un good old std::vector amb una estructura key,value propia i au, que sempre funciona */ struct keyvalue_t { std::string key, value; }; char *resource_filename = NULL; char *resource_folder = NULL; int file_source = SOURCE_FILE; char scratch[255]; static std::string config_folder; std::vector config; void file_setresourcefilename(const char *str) { if (resource_filename != NULL) free(resource_filename); resource_filename = (char*)malloc(strlen(str)+1); strcpy(resource_filename, str); } void file_setresourcefolder(const char *str) { if (resource_folder != NULL) free(resource_folder); resource_folder = (char*)malloc(strlen(str)+1); strcpy(resource_folder, str); } void file_setsource(const int src) { file_source = src%2; // mod 2 so it always is a valid value, 0 (file) or 1 (folder) if (src==SOURCE_FOLDER && resource_folder==NULL) file_setresourcefolder(DEFAULT_FOLDER); } bool file_getdictionary() { if (resource_filename == NULL) file_setresourcefilename(DEFAULT_FILENAME); std::ifstream fi (resource_filename, std::ios::binary); if (!fi.is_open()) return false; char header[4]; fi.read(header, 4); uint32_t num_files, toc_offset; fi.read((char*)&num_files, 4); fi.read((char*)&toc_offset, 4); fi.seekg(toc_offset); for (int i=0; ipw_dir; config_folder = std::string(homedir) + "/Library/Application Support/" + foldername; #elif __linux__ struct passwd *pw = getpwuid(getuid()); const char *homedir = pw->pw_dir; config_folder = std::string(homedir) + "/." + foldername; #endif struct stat st = {0}; if (stat(config_folder.c_str(), &st) == -1) { #ifdef _WIN32 int ret = mkdir(config_folder.c_str()); #else int ret = mkdir(config_folder.c_str(), S_IRWXU); #endif if (ret == -1) { printf("ERROR CREATING CONFIG FOLDER."); exit(EXIT_FAILURE); } } } const char *file_getconfigfolder() { std::string folder = config_folder + "/"; return folder.c_str(); } void file_loadconfigvalues() { config.clear(); std::string config_file = config_folder + "/config.txt"; FILE *f = fopen(config_file.c_str(), "r"); if (!f) return; char line[1024]; while (fgets(line, sizeof(line), f)) { char *value = strchr(line, '='); if (value) { *value='\0'; value++; value[strlen(value)-1] = '\0'; config.push_back({line, value}); } } fclose(f); } void file_saveconfigvalues() { std::string config_file = config_folder + "/config.txt"; FILE *f = fopen(config_file.c_str(), "w"); if (f) { for (auto pair : config) { fprintf(f, "%s=%s\n", pair.key.c_str(), pair.value.c_str()); } fclose(f); } } const char* file_getconfigvalue(const char *key) { if (config.empty()) file_loadconfigvalues(); for (auto pair : config) { if (pair.key == std::string(key)) { strcpy(scratch, pair.value.c_str()); return scratch; } } return NULL; } void file_setconfigvalue(const char* key, const char* value) { if (config.empty()) file_loadconfigvalues(); for (auto &pair : config) { if (pair.key == std::string(key)) { pair.value = value; file_saveconfigvalues(); return; } } config.push_back({key, value}); file_saveconfigvalues(); return; }