#pragma once #include "SDL2/SDL.h" #include "DrawManager.h" #include "InputManager.h" #include "MusicManager.h" #include "GameInfo.h" class PasswordController { public: PasswordController(DrawManager *p_drawManager, InputManager *p_inputManager); ~PasswordController(void); bool Init(); void Go(GameInfo *gameInfo); void Finalize(void); private: char ObtenerTecla(); int ObtenerFaseDePassword(char *password); DrawManager *drawManager; InputManager *inputManager; SDL_Surface *fondo; SDL_Surface *cursor; SDL_Surface *font; };