#pragma once namespace arounders { namespace accions { const int caminar = 0; const int parar = 1; const int cavar = 2; const int escalar = 3; const int perforar = 4; const int escalera = 5; const int pasarela = 6; const int corda = 7; const int suicidi = 8; const int fastforward = 9; const int caure = 10; const int pujarcorda = 11; const int baixarcorda = 12; const int mort = 13; } namespace orientacions { const int dreta = 0; const int esquerra = 8; } struct arounder { int x, y, orientacio; int accio, prevista; int frame, frameX, frameY, altura; arounder *anterior; arounder *siguiente; }; extern arounder *first; extern arounder *seleccionat; void init(); void afegir(); void pintar(); const bool seleccionar(); void abortarAccio(); void procesar(); }