#include "aux_textfile.h" #include "jgame.h" #include namespace textfile { char *buffer = nullptr; int fsize = 0; int p = 0; const bool open(std::string filename) { buffer = file::getFileBuffer(filename.c_str()); p = 0; return true; } void close() { free(buffer); } std::string getNextToken() { char token[255]; int tpos = 0; // Ignore whitespace while (p32 ) token[tpos++]=buffer[p++]; token[tpos]=0; return std::string(token); } const bool searchToken(std::string token) { while (p