[CHANGE] Nou model de memòria
This commit is contained in:
42
ascii.cpp
42
ascii.cpp
@@ -2,13 +2,13 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <string.h>
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#include <string.h>
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#include "lua.h"
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#include "lua.h"
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#include "font.c"
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#include "rom.c"
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#define swap(a, b) {auto tmp=a;a=b;b=tmp;}
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#define swap(a, b) {auto tmp=a;a=b;b=tmp;}
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char lua_filename[1024];
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char lua_filename[1024];
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char window_title[256];
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char window_title[256];
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uint8_t mem[2560]; //2400
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uint8_t mem[8192]; //2400
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uint8_t *char_screen = NULL;
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uint8_t *char_screen = NULL;
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uint8_t *color_screen = NULL;
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uint8_t *color_screen = NULL;
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uint8_t screen_width = 40;
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uint8_t screen_width = 40;
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@@ -24,6 +24,9 @@ uint32_t audio_len = 0;
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#define CHRSCR(x, y) char_screen[x+y*screen_width]
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#define CHRSCR(x, y) char_screen[x+y*screen_width]
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#define COLSCR(x, y) color_screen[x+y*screen_width]
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#define COLSCR(x, y) color_screen[x+y*screen_width]
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#define MEM_CHAR_OFFSET 2560
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#define MEM_BOOT_OFFSET 4608
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SDL_Window *mini_win;
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SDL_Window *mini_win;
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SDL_Renderer *mini_ren;
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SDL_Renderer *mini_ren;
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SDL_Texture *mini_bak = NULL;
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SDL_Texture *mini_bak = NULL;
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@@ -104,6 +107,10 @@ void audioCallback(void * userdata, uint8_t * stream, int len) {
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uint8_t old_mode = 0;
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uint8_t old_mode = 0;
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void romcpy() {
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SDL_memcpy(&mem[2560], rom, rom_size);
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}
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int main(int argc,char*argv[]) {
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int main(int argc,char*argv[]) {
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SDL_strlcpy(lua_filename, "game.lua", 9);
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SDL_strlcpy(lua_filename, "game.lua", 9);
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if (argc > 1) SDL_strlcpy(lua_filename, argv[1], 1023);
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if (argc > 1) SDL_strlcpy(lua_filename, argv[1], 1023);
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@@ -123,6 +130,7 @@ int main(int argc,char*argv[]) {
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mini_audio_device = SDL_OpenAudioDevice(NULL, 0, &audioSpec, NULL, 0);
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mini_audio_device = SDL_OpenAudioDevice(NULL, 0, &audioSpec, NULL, 0);
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SDL_PauseAudioDevice(mini_audio_device, 0);
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SDL_PauseAudioDevice(mini_audio_device, 0);
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romcpy();
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reinit();
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reinit();
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debug("ASCII SYSTEM BOOTING...");
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debug("ASCII SYSTEM BOOTING...");
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lua_init(lua_filename);
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lua_init(lua_filename);
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@@ -192,7 +200,7 @@ int main(int argc,char*argv[]) {
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const uint32_t paper_color = palette[chr_color >> 4];
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const uint32_t paper_color = palette[chr_color >> 4];
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const uint8_t chr = CHRSCR(x,y);
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const uint8_t chr = CHRSCR(x,y);
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for (int l=0; l<8; ++l) {
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for (int l=0; l<8; ++l) {
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const uint8_t line = font[chr*8+l];
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const uint8_t line = mem[MEM_CHAR_OFFSET+chr*8+l];
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for (int b=0; b<8; ++b) {
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for (int b=0; b<8; ++b) {
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if ((line >> (7-b)) & 0x01) {
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if ((line >> (7-b)) & 0x01) {
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pixels[b+(x*8)+((y*8)+l)*(screen_width*8)] = ink_color;
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pixels[b+(x*8)+((y*8)+l)*(screen_width*8)] = ink_color;
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@@ -213,7 +221,7 @@ int main(int argc,char*argv[]) {
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const uint32_t paper_color = palette[chr_color >> 4];
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const uint32_t paper_color = palette[chr_color >> 4];
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const uint8_t chr = CHRSCR(x,y);
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const uint8_t chr = CHRSCR(x,y);
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for (int l=0; l<8; ++l) {
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for (int l=0; l<8; ++l) {
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const uint8_t line = font[chr*8+l];
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const uint8_t line = mem[MEM_CHAR_OFFSET+chr*8+l];
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for (int b=0; b<8; ++b) {
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for (int b=0; b<8; ++b) {
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if ((line >> (7-b)) & 0x01) {
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if ((line >> (7-b)) & 0x01) {
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pixels[b+(x*8)+((y*8)+l)*(screen_width*8)] = ink_color;
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pixels[b+(x*8)+((y*8)+l)*(screen_width*8)] = ink_color;
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@@ -443,30 +451,24 @@ const char* chr(uint8_t ascii) {
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}
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}
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void setchar(uint8_t index, uint8_t b0, uint8_t b1, uint8_t b2, uint8_t b3, uint8_t b4, uint8_t b5, uint8_t b6, uint8_t b7) {
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void setchar(uint8_t index, uint8_t b0, uint8_t b1, uint8_t b2, uint8_t b3, uint8_t b4, uint8_t b5, uint8_t b6, uint8_t b7) {
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font[index*8] = b0;
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mem[MEM_CHAR_OFFSET+index*8] = b0;
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font[index*8+1] = b1;
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mem[MEM_CHAR_OFFSET+index*8+1] = b1;
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font[index*8+2] = b2;
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mem[MEM_CHAR_OFFSET+index*8+2] = b2;
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font[index*8+3] = b3;
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mem[MEM_CHAR_OFFSET+index*8+3] = b3;
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font[index*8+4] = b4;
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mem[MEM_CHAR_OFFSET+index*8+4] = b4;
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font[index*8+5] = b5;
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mem[MEM_CHAR_OFFSET+index*8+5] = b5;
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font[index*8+6] = b6;
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mem[MEM_CHAR_OFFSET+index*8+6] = b6;
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font[index*8+7] = b7;
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mem[MEM_CHAR_OFFSET+index*8+7] = b7;
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}
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}
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uint8_t peek(uint16_t addr) {
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uint8_t peek(uint16_t addr) {
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if (addr < 0xA00) {
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if (addr >= 0x2000) return 0;
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return mem[addr];
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return mem[addr];
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} else {
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return font[addr-0xA00];
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}
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}
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}
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void poke(uint16_t addr, uint8_t val) {
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void poke(uint16_t addr, uint8_t val) {
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if (addr < 0xA00) {
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if (addr >= 0x2000) return;
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mem[addr] = val;
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mem[addr] = val;
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} else {
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font[addr-0xA00] = val;
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}
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}
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}
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void memcpy(uint16_t dst, uint16_t src, uint16_t size) {
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void memcpy(uint16_t dst, uint16_t src, uint16_t size) {
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@@ -1,6 +1,8 @@
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#pragma once
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#pragma once
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unsigned char font[2048] = {
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const int rom_size = 2528;
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unsigned char rom[rom_size] = {
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0xFF, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xFF, 0xFF, 0xC0, 0xC0, 0xC0,
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0xFF, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xC3, 0xFF, 0xFF, 0xC0, 0xC0, 0xC0,
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0xC0, 0xC0, 0xC0, 0xC0, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xFF,
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0xC0, 0xC0, 0xC0, 0xC0, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0xFF,
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0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0xFF, 0x0C, 0x18, 0x30, 0x7E,
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0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0xFF, 0x0C, 0x18, 0x30, 0x7E,
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@@ -171,5 +173,46 @@ unsigned char font[2048] = {
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0x90, 0x28, 0x24, 0x22, 0x38, 0x38, 0x90, 0x7C, 0x12, 0x28, 0x48, 0x88,
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0x90, 0x28, 0x24, 0x22, 0x38, 0x38, 0x90, 0x7C, 0x12, 0x28, 0x48, 0x88,
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0x00, 0x3C, 0x18, 0x3C, 0x3C, 0x3C, 0x18, 0x00, 0x3C, 0xFF, 0xFF, 0x18,
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0x00, 0x3C, 0x18, 0x3C, 0x3C, 0x3C, 0x18, 0x00, 0x3C, 0xFF, 0xFF, 0x18,
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0x0C, 0x18, 0x30, 0x18, 0x18, 0x3C, 0x7E, 0x18, 0x18, 0x7E, 0x3C, 0x18,
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0x0C, 0x18, 0x30, 0x18, 0x18, 0x3C, 0x7E, 0x18, 0x18, 0x7E, 0x3C, 0x18,
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0x00, 0x24, 0x66, 0xFF, 0x66, 0x24, 0x00, 0x00
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0x00, 0x24, 0x66, 0xFF, 0x66, 0x24, 0x00, 0x00,
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// BOOT LOGO
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0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0xD6, 0x8F, 0x8F, 0x8F,
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0x8F, 0xD4, 0xD6, 0x8F, 0x8F, 0x8F, 0x8F, 0xD4, 0xD6, 0x8F, 0x8F, 0x8F,
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0x8F, 0xD4, 0xD6, 0x8F, 0xD4, 0xD6, 0x8F, 0xD4, 0x20, 0x20, 0x20, 0x20,
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0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
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0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0xD4,
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0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0xD4, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F,
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0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
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0x20, 0x20, 0x20, 0x20, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F,
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0xD4, 0x8F, 0x8F, 0xD4, 0x8F, 0x8F, 0x8F, 0x20, 0x20, 0x20, 0x8F, 0x8F,
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0xD4, 0x8F, 0x8F, 0x8F, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
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0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x8F, 0x8F, 0xD4, 0x8F,
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0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x20,
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0x20, 0x20, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0xD6, 0x20, 0x20, 0x20, 0x20,
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0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
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0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0xD6, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F,
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0x8F, 0x8F, 0xD4, 0x8F, 0x8F, 0xD4, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F,
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0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
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0x20, 0x20, 0x20, 0x20, 0x8F, 0x8F, 0xD4, 0x8F, 0x8F, 0xD4, 0x8F, 0x8F,
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0x8F, 0x8F, 0x8F, 0xD4, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0xD4, 0x8F, 0x8F,
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0xD4, 0x8F, 0x8F, 0xD4, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
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0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x07, 0x07, 0x07, 0x07,
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0x07, 0x87, 0x07, 0x07, 0x07, 0x07, 0x07, 0x87, 0x07, 0x07, 0x07, 0x07,
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0x07, 0x87, 0x01, 0x01, 0x91, 0x07, 0x07, 0x87, 0x0F, 0x0F, 0x0F, 0x0F,
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0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
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0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x78, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x08,
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0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x08, 0x8B, 0x8B, 0x89, 0x0F, 0x0F, 0x78,
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0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
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0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x78, 0x0F, 0x0F, 0x78, 0x0F, 0x0F,
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0x78, 0x07, 0x07, 0x87, 0x0F, 0x0F, 0x78, 0x0F, 0x0F, 0x0F, 0x8B, 0x8B,
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0x89, 0x0F, 0x0F, 0x78, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
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0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x78, 0x0F,
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0x0F, 0x78, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x78, 0x0F, 0x0F, 0x78, 0x0F,
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0x0F, 0x0F, 0x0F, 0x0F, 0x78, 0x0F, 0x0F, 0x84, 0x0F, 0x0F, 0x0F, 0x0F,
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0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
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0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x78, 0x07, 0x07, 0x07, 0x0F, 0x0F, 0x78,
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0x0F, 0x0F, 0x78, 0x07, 0x07, 0x87, 0x0F, 0x0F, 0x78, 0x0C, 0x0C, 0x84,
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0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
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0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x08, 0x0F, 0x0F, 0x08, 0x0F, 0x0F,
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0x0F, 0x0F, 0x0F, 0x08, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x08, 0x0F, 0x0F,
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0x08, 0x0C, 0x0C, 0x04, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F
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};
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};
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