Added demos and tools (WIP)

This commit is contained in:
2021-12-12 12:53:22 +01:00
parent 376c15c272
commit 3b7dd252ab
5 changed files with 571 additions and 0 deletions

94
demos/breakout.lua Normal file
View File

@@ -0,0 +1,94 @@
function init()
setmode(1)
reset()
end
function reset()
bx,by=20,28
dx,dy=-1+rnd(1)*2,-1
px=18
wait=1
speed=6
bricks = {}
for i=0,35 do bricks[i]=COLOR_RED end
for i=36,71 do bricks[i]=COLOR_BROWN end
for i=72,107 do bricks[i]=COLOR_GREEN end
for i=108,143 do bricks[i]=COLOR_YELLOW end
end
function update()
-- move ball
wait=wait-1
if wait==0 then
wait=speed
bx=bx+dx
by=by+dy
if speed<6 then
if bx==2 or bx==37 then dx=-dx play("o3l0c") end
if by<9 then
local index=flr(bx/2)-1+(by-1)*18
if bricks[index]~=COLOR_BLACK then
play("o5l0c")
bricks[index]=COLOR_BLACK
dy=-dy
else
if by==1 then dy=-dy play("o3l0c") end
end
end
if by==28 and bx>=px and bx<=px+4 then
play("o4l0c")
dy=-dy
end
if by==29 then
play("l0o3bagfedc")
reset()
end
else
if bx==2 or bx==37 then dx=-dx end
if by==9 or by==29 then dy=-dy end
end
end
-- move paddle
if btn(KEY_LEFT) and px>2 then px=px-1 end
if btn(KEY_RIGHT) and px<34 then px=px+1 end
-- clear screen
paper(COLOR_BLACK)
cls()
-- draw white border
ink(COLOR_WHITE)
print("\150\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\156",1,0)
for i=1,29 do
print("\149",1,i)
print("\149",38,i)
end
-- draw bricks
for i=0,143 do
color(0,bricks[i])
print("\095\003",2+2*(i%18),1+flr(i/18))
end
--draw ball
color(COLOR_WHITE,COLOR_BLACK)
print("\233",bx,by)
-- draw paddle
ink(COLOR_LIGHT_BLUE)
for i=0,3 do print("\131",px+i,29) end
if speed==6 then
ink(rnd(16))
print("BREAKOUT",16,13)
ink(COLOR_WHITE)
print("Press '1' to play EASY",9,18)
print("Press '2' to play NORMAL",8,20)
print("Press '3' to play HARD",9,22)
if btn(KEY_1) then reset() speed=4 end
if btn(KEY_2) then reset() speed=3 end
if btn(KEY_3) then reset() speed=2 end
end
end

140
demos/pong.lua Normal file
View File

@@ -0,0 +1,140 @@
function init()
setmode(1)
setchar(94, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00)
piano = { "_____", "\143\143\143\154\154", " ", "\143\143\143\154\154", "^^^^^", "_____",
"\143\143\143\154\154", " ", "\143\143\143\154\154", " ", "\143\143\143\154\154", "^^^^^" }
notes = {"C ", "C#", "D ", "D#", "E ", "F ", "F#", "G ", "G#", "A ", "A#", "B "}
pnotes = {"c", "c#", "d", "d#", "e", "f", "f#", "g", "g#", "a", "a#", "b"}
piano_pos=18
mousewait=0
compas = 0
compasos = {}
for i=0,31 do compasos[i] = 108 end
compasos[0] = 49
compasos[1] = 49
compasos[2] = 49
compasos[7] = 50
compasos[8] = 50
compasos[9] = 50
compasos[10] = 50
old_mouse_x,old_mouse_y = 0,0
end
function update()
color(COLOR_WHITE, COLOR_BLACK)
cls()
for i=0,11 do
local k = 11-i
local pos = ((piano_pos+i)%12)+1
local oct = flr((piano_pos+i)/12)+1
color(COLOR_WHITE, COLOR_BLACK)
print(notes[pos], 1, 10+k)
color(COLOR_BLACK, COLOR_WHITE)
print(piano[pos], 3, 10+k)
color(COLOR_BLACK, COLOR_LIGHT_GRAY+flr(oct%2))
print("_______\003_______\003_______\003_______\003", 8, 10+k)
color(COLOR_BLACK, oct)
if pos==6 then
print(tostr(oct), 0, 10+k)
else
print(" ", 0, 10+k)
end
end
piano_pos = mid(0, piano_pos+mousewheel(), 96)
if mousewait>0 then mousewait=mousewait-1 end
if mousebutton(1) and mousewait==0 then
if mousex()<8 and mousey()>=10 and mousey()<=21 then
local note = piano_pos+(11-(mousey()-10))
play("l4o"..tostr(note/12)..pnotes[(note%12)+1])
mousewait=10
end
end
for i=0,31 do
local n = compasos[i]
if n>=piano_pos and n<=piano_pos+11 then
if i>0 and n~=compasos[i-1] then
local oct = flr(n/12)+1
color(COLOR_BLACK, COLOR_LIGHT_GRAY+flr(oct%2))
print("\003",7+i,10+11-(n-piano_pos))
end
color(COLOR_BLACK,COLOR_LIGHT_RED)
if i==31 or compasos[i+1]~=n then
print("\003",8+i,10+11-(n-piano_pos))
else
print("_",8+i,10+11-(n-piano_pos))
end
end
end
if mousex()>=8 and mousey()>=10 and mousey()<=21 then
if mousebutton(1) then
compasos[mousex()-8] = piano_pos+11-(mousey()-10)
if old_mouse_x ~= mousex() or old_mouse_y ~= mousey() then
local note = piano_pos+11-(mousey()-10)
play("l4o"..tostr(note/12)..pnotes[(note%12)+1])
end
old_mouse_x,old_mouse_y = mousex(),mousey()
else
old_mouse_x,old_mouse_y = 0,0
if mousebutton(3) then
compasos[mousex()-8] = 108
end
end
end
if btnp(KEY_RETURN) then play_song() end
color(15,0)print("\143",0,0)
color(14,0)print("\143",1,0)
color(12,0)print("\143",2,0)
color(6,0)print("\143",3,0)
color(4,0)print("\143",4,0)
color(5,4)print("\143",5,0)
color(9,0)print("\143",6,0)
color(1,0)print("\143",7,0)
color(0,0)print("\143",8,0)
end
function play_song()
local note_size = {1,2,3,4,6,8,12,16,24,32}
local note_names = {"c","c#","d", "d#","e","f","f#","g","g#","a","a#","b"}
local song = ""
local current_note = 255
local current_octave = 4
local p=0
while p<32 do
current_note = compasos[p]
local d=0
while current_note == compasos[p] do d=d+1 p=p+1 end
local o = flr(current_note/12)
if o<9 and current_octave~=o then
current_octave=o
song=song.."o"..tostr(o)
end
local n = current_note%12
local note = note_names[n+1]
while d>0 do
local i=1
while d>note_size[i] do i=i+1 end
if note_size[i]>d then i=i-1 end
d=d-note_size[i]
if current_length~=i-1 then
current_length = i-1
song=song.."l"..tostr(i-1)
end
if o<9 then
song=song..note
else
song=song.."r"
end
end
end
play(song)
end