Added demos and tools (WIP)
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94
demos/breakout.lua
Normal file
94
demos/breakout.lua
Normal file
@@ -0,0 +1,94 @@
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function init()
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setmode(1)
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reset()
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end
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function reset()
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bx,by=20,28
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dx,dy=-1+rnd(1)*2,-1
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px=18
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wait=1
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speed=6
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bricks = {}
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for i=0,35 do bricks[i]=COLOR_RED end
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for i=36,71 do bricks[i]=COLOR_BROWN end
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for i=72,107 do bricks[i]=COLOR_GREEN end
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for i=108,143 do bricks[i]=COLOR_YELLOW end
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end
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function update()
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-- move ball
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wait=wait-1
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if wait==0 then
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wait=speed
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bx=bx+dx
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by=by+dy
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if speed<6 then
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if bx==2 or bx==37 then dx=-dx play("o3l0c") end
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if by<9 then
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local index=flr(bx/2)-1+(by-1)*18
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if bricks[index]~=COLOR_BLACK then
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play("o5l0c")
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bricks[index]=COLOR_BLACK
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dy=-dy
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else
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if by==1 then dy=-dy play("o3l0c") end
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end
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end
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if by==28 and bx>=px and bx<=px+4 then
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play("o4l0c")
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dy=-dy
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end
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if by==29 then
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play("l0o3bagfedc")
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reset()
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end
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else
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if bx==2 or bx==37 then dx=-dx end
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if by==9 or by==29 then dy=-dy end
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end
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end
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-- move paddle
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if btn(KEY_LEFT) and px>2 then px=px-1 end
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if btn(KEY_RIGHT) and px<34 then px=px+1 end
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-- clear screen
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paper(COLOR_BLACK)
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cls()
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-- draw white border
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ink(COLOR_WHITE)
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print("\150\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\154\156",1,0)
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for i=1,29 do
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print("\149",1,i)
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print("\149",38,i)
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end
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-- draw bricks
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for i=0,143 do
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color(0,bricks[i])
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print("\095\003",2+2*(i%18),1+flr(i/18))
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end
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--draw ball
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color(COLOR_WHITE,COLOR_BLACK)
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print("\233",bx,by)
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-- draw paddle
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ink(COLOR_LIGHT_BLUE)
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for i=0,3 do print("\131",px+i,29) end
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if speed==6 then
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ink(rnd(16))
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print("BREAKOUT",16,13)
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ink(COLOR_WHITE)
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print("Press '1' to play EASY",9,18)
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print("Press '2' to play NORMAL",8,20)
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print("Press '3' to play HARD",9,22)
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if btn(KEY_1) then reset() speed=4 end
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if btn(KEY_2) then reset() speed=3 end
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if btn(KEY_3) then reset() speed=2 end
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end
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end
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