[FIX] Wrong color screen address for mode 3
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@@ -120,7 +120,7 @@ void reinit() {
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cursor_x = 0;
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cursor_y = 0;
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char_screen = &mem[0];
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color_screen = &mem[1200];
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color_screen = &mem[768];
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//SDL_RenderSetLogicalSize(mini_ren, 640, 480);
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mini_bak = SDL_CreateTexture(mini_ren, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, 256, 192);
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break;
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