[CHANGED] 'setmode' renamed to 'mode'
This commit is contained in:
3
.gitignore
vendored
3
.gitignore
vendored
@@ -3,3 +3,6 @@ ascii
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.vscode/*
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.vscode/*
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*.dll
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*.dll
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wiki/*
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wiki/*
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scr_min.c
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tests.lua
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fake_editor.lua
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@@ -189,7 +189,7 @@ int main(int argc,char*argv[]) {
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while(!exit) {
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while(!exit) {
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if (should_reset) {
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if (should_reset) {
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should_reset = false;
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should_reset = false;
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setmode(1);
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mode(1);
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reinit();
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reinit();
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lua_init(lua_filename);
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lua_init(lua_filename);
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lua_call_init();
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lua_call_init();
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@@ -629,8 +629,8 @@ void play(const char* str) {
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audio_state = AUDIO_PLAY;
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audio_state = AUDIO_PLAY;
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}
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}
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void setmode(const uint8_t mode) {
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void mode(const uint8_t val) {
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current_mode = mode;
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current_mode = val;
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reinit();
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reinit();
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cls();
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cls();
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}
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}
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2
ascii.h
2
ascii.h
@@ -197,7 +197,7 @@ void sound(float freq, uint32_t len);
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void nosound();
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void nosound();
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void play(const char* str);
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void play(const char* str);
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void setmode(const uint8_t mode);
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void mode(const uint8_t val);
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void load(const char* str);
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void load(const char* str);
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void fileout(const char* str, uint16_t addr, uint16_t size);
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void fileout(const char* str, uint16_t addr, uint16_t size);
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@@ -1,5 +1,5 @@
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function init()
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function init()
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setmode(1)
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mode(1)
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reset()
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reset()
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end
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end
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@@ -1,5 +1,5 @@
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function init()
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function init()
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setmode(1)
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mode(1)
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mountains = {}
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mountains = {}
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local val = 2
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local val = 2
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@@ -6,7 +6,7 @@
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--]]
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--]]
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function init()
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function init()
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setmode(1) -- fiquem el mode multicolor de 40x30 caracters
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mode(1) -- fiquem el mode multicolor de 40x30 caracters
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color(0,0) -- tinta i fondo a negre
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color(0,0) -- tinta i fondo a negre
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cls() -- borrem pantalla
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cls() -- borrem pantalla
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@@ -1,5 +1,5 @@
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function init()
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function init()
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setmode(1)
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mode(1)
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setchar(94, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00)
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setchar(94, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00)
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piano = { "_____", "\143\143\143\154\154", " ", "\143\143\143\154\154", "^^^^^", "_____",
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piano = { "_____", "\143\143\143\154\154", " ", "\143\143\143\154\154", "^^^^^", "_____",
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"\143\143\143\154\154", " ", "\143\143\143\154\154", " ", "\143\143\143\154\154", "^^^^^" }
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"\143\143\143\154\154", " ", "\143\143\143\154\154", " ", "\143\143\143\154\154", "^^^^^" }
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@@ -111,7 +111,7 @@ void print(int x, int y, const char* text, Uint8 color) {
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--]]
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--]]
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function init()
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function init()
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setmode(1)
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mode(1)
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current_piece = starting[rnd(7)+1]
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current_piece = starting[rnd(7)+1]
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next_piece = starting[rnd(7)+1]
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next_piece = starting[rnd(7)+1]
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8
lua.cpp
8
lua.cpp
@@ -348,9 +348,9 @@ extern "C" {
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return 0;
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return 0;
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}
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}
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static int cpp_setmode(lua_State *L) {
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static int cpp_mode(lua_State *L) {
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int val = luaL_checkinteger(L, 1);
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int val = luaL_checkinteger(L, 1);
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setmode(mid(0,val,3));
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mode(mid(0,val,3));
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return 0;
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return 0;
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}
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}
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@@ -407,7 +407,7 @@ bool lua_is_playing() {
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return lua_state == STATE_PLAYING;
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return lua_state == STATE_PLAYING;
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}
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}
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const char boot[] = "function init()setmode(1)cls()play('o5l0v5cegv4cegv3cegv2cegv1ceg')memcpy(360,4608,240)memcpy(1560,4848,240)ink(1)print('G A M E',8,16)ink(4)print('S Y S T E M',20,16)ink(7)print('mini',9,8)ink(8)print('v0.5.4',34,29)w=0 end function update()w=w+1 if w>90 then cls()load()end end";
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const char boot[] = "function init()mode(1)cls()play('o5l0v5cegv4cegv3cegv2cegv1ceg')memcpy(360,4608,240)memcpy(1560,4848,240)ink(1)print('G A M E',8,16)ink(4)print('S Y S T E M',20,16)ink(7)print('mini',9,8)ink(8)print('v0.5.4',34,29)w=0 end function update()w=w+1 if w>90 then cls()load()end end";
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void lua_init(const char* filename, const bool start_playing) {
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void lua_init(const char* filename, const bool start_playing) {
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if (lua_state != STATE_STOPPED) lua_quit();
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if (lua_state != STATE_STOPPED) lua_quit();
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@@ -476,7 +476,7 @@ void lua_init(const char* filename, const bool start_playing) {
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lua_pushcfunction(L,cpp_sound); lua_setglobal(L, "sound");
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lua_pushcfunction(L,cpp_sound); lua_setglobal(L, "sound");
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lua_pushcfunction(L,cpp_nosound); lua_setglobal(L, "nosound");
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lua_pushcfunction(L,cpp_nosound); lua_setglobal(L, "nosound");
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lua_pushcfunction(L,cpp_play); lua_setglobal(L, "play");
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lua_pushcfunction(L,cpp_play); lua_setglobal(L, "play");
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lua_pushcfunction(L,cpp_setmode); lua_setglobal(L, "setmode");
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lua_pushcfunction(L,cpp_mode); lua_setglobal(L, "mode");
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lua_pushcfunction(L,cpp_load); lua_setglobal(L, "load");
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lua_pushcfunction(L,cpp_load); lua_setglobal(L, "load");
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lua_pushcfunction(L,cpp_log); lua_setglobal(L, "log");
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lua_pushcfunction(L,cpp_log); lua_setglobal(L, "log");
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@@ -1,6 +1,6 @@
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ind = 22
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ind = 22
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function init()
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function init()
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setmode(2)
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mode(2)
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map = {}
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map = {}
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col = {}
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col = {}
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for i=0,299 do
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for i=0,299 do
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@@ -1,5 +1,5 @@
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function init()
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function init()
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setmode(1)
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mode(1)
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setchar(94, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00)
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setchar(94, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00)
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piano = { "_____", "\143\143\143\154\154", " ", "\143\143\143\154\154", "^^^^^", "_____",
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piano = { "_____", "\143\143\143\154\154", " ", "\143\143\143\154\154", "^^^^^", "_____",
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"\143\143\143\154\154", " ", "\143\143\143\154\154", " ", "\143\143\143\154\154", "^^^^^" }
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"\143\143\143\154\154", " ", "\143\143\143\154\154", " ", "\143\143\143\154\154", "^^^^^" }
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@@ -1,6 +1,6 @@
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ind = 22
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ind = 22
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function init()
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function init()
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setmode(1)
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mode(1)
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map = {}
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map = {}
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col = {}
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col = {}
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for i=0,1199 do
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for i=0,1199 do
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