v0.5.2:
[FEAT] play(str) [FEAT] Chime on boot [FEAT] simple song example on 'game.lua'
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3
ascii.h
3
ascii.h
@@ -170,8 +170,9 @@ void memcpy(uint16_t dst, uint16_t src, uint16_t size);
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void sound(float freq, uint32_t len);
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void nosound();
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void setmode(const uint8_t mode);
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void play(const char* str);
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void setmode(const uint8_t mode);
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void load(const char* str);
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void fileout(const char* str, uint16_t addr, uint16_t size);
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