v0.5.2:
[FEAT] play(str) [FEAT] Chime on boot [FEAT] simple song example on 'game.lua'
This commit is contained in:
49
ascii.cpp
49
ascii.cpp
@@ -3,9 +3,14 @@
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#include <string.h>
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#include "lua.h"
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#include "rom.c"
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#include "play.h"
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#define swap(a, b) {auto tmp=a;a=b;b=tmp;}
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#define AUDIO_NONE 0
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#define AUDIO_SOUND 1
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#define AUDIO_PLAY 2
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char lua_filename[1024];
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char window_title[256];
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uint8_t mem[8192]; //2400
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@@ -17,7 +22,7 @@ uint8_t current_color = 0x1e;
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uint8_t current_mode = 1;
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uint8_t cursor_x = 0;
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uint8_t cursor_y = 0;
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bool sounding = false;
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uint8_t audio_state = AUDIO_NONE;
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int audio_freq = 0;
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uint32_t audio_len = 0;
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@@ -92,8 +97,13 @@ void reinit() {
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}
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}
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static Uint8* play_pos;
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static Uint32 play_len;
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static Uint8 play_buffer[132300];
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void audioCallback(void * userdata, uint8_t * stream, int len) {
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//if (audio_len <= 0) nosound();
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if (audio_state == AUDIO_SOUND) {
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if (audio_len <= 0) audio_state = AUDIO_NONE;
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static int period=0;
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static int v = 16;
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SDL_memset(stream, 0, len);
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@@ -103,6 +113,26 @@ void audioCallback(void * userdata, uint8_t * stream, int len) {
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stream[i] = v;
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period++; if (period>=audio_freq) {period = 0; v=-v;}
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}
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} else if (audio_state == AUDIO_PLAY) {
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while( len > 0 ) {
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while( play_len == 0 ) {
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play_len = interpret_next_token(play_buffer);
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if (play_len == -1) { audio_state=AUDIO_NONE; SDL_memset( stream, 0, len ); return; }
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play_pos = play_buffer;
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}
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const int actual_len = ( len > play_len ? play_len : len );
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//SDL_memset( stream, 0, actual_len );
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//SDL_MixAudio( stream, audio_pos, actual_len, SDL_MIX_MAXVOLUME );
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SDL_memcpy(stream, play_pos, actual_len);
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stream += actual_len;
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play_pos += actual_len;
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play_len -= actual_len;
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len -= actual_len;
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}
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} else {
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SDL_memset(stream, 0, len);
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}
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}
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uint8_t old_mode = 0;
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@@ -126,7 +156,7 @@ int main(int argc,char*argv[]) {
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bool exit = false;
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SDL_Event mini_eve;
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SDL_AudioSpec audioSpec = {44100, AUDIO_S8, 1, 0, 512, 0, 0, audioCallback, NULL};
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SDL_AudioSpec audioSpec = {22050, AUDIO_S8, 1, 0, 512, 0, 0, audioCallback, NULL};
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mini_audio_device = SDL_OpenAudioDevice(NULL, 0, &audioSpec, NULL, 0);
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SDL_PauseAudioDevice(mini_audio_device, 0);
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@@ -480,14 +510,21 @@ void memcpy(uint16_t dst, uint16_t src, uint16_t size) {
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void sound(float freq, uint32_t len) {
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// [TODO]
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audio_len = len*44.1f;
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audio_freq = 44100.0f/freq/2.0f;
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sounding = true;
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audio_freq = 22050.0f/freq/2.0f;
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audio_state = AUDIO_SOUND;
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}
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void nosound() {
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//SDL_PauseAudioDevice(mini_audio_device, 1);
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audio_len = 0;
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sounding = false;
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audio_state = AUDIO_NONE;
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}
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void play(const char* str) {
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play_pos = play_buffer;
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play_len = 0;
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play_init(str);
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audio_state = AUDIO_PLAY;
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}
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void setmode(const uint8_t mode) {
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3
ascii.h
3
ascii.h
@@ -170,8 +170,9 @@ void memcpy(uint16_t dst, uint16_t src, uint16_t size);
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void sound(float freq, uint32_t len);
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void nosound();
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void setmode(const uint8_t mode);
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void play(const char* str);
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void setmode(const uint8_t mode);
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void load(const char* str);
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void fileout(const char* str, uint16_t addr, uint16_t size);
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14
game.lua
14
game.lua
@@ -1,17 +1,9 @@
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function init()
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setmode(0)
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cls()
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play("o4v5l1crcl4dcferl1crcl4dcgfr")
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end
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function update()
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cls()
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locate(0,0)
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if mousebutton(1) then
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print("Has pulsat el boto esquerre")
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elseif mousebutton(2) then
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print("Has pulsat el boto del mig")
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elseif mousebutton(3) then
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print("Has pulsat el boto dret")
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else
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print("No has pulsat cap boto")
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end
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end
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9
lua.cpp
9
lua.cpp
@@ -220,6 +220,12 @@ extern "C" {
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return 0;
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}
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static int cpp_play(lua_State *L) {
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const char* str = luaL_optstring(L, 1, NULL);
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play(str);
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return 0;
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}
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static int cpp_setmode(lua_State *L) {
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int val = luaL_checkinteger(L, 1);
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setmode(val);
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@@ -268,7 +274,7 @@ bool lua_is_playing() {
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return lua_state == STATE_PLAYING;
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}
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const char boot[] = "function init()setmode(1)cls()memcpy(360,4608,240)memcpy(1560,4848,240)ink(1)print('G A M E',8,16)ink(4)print('S Y S T E M',20,16)ink(8)print('v0.5.1',26,8)w=0 end function update()w=w+1 if w>90 then cls()load()end end";
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const char boot[] = "function init()setmode(1)cls()play('o5l0v5cegv4cegv3cegv2cegv1ceg')memcpy(360,4608,240)memcpy(1560,4848,240)ink(1)print('G A M E',8,16)ink(4)print('S Y S T E M',20,16)ink(8)print('v0.5.1',26,8)w=0 end function update()w=w+1 if w>90 then cls()load()end end";
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void lua_init(const char* filename, const bool start_playing) {
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if (lua_state != STATE_STOPPED) lua_quit();
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@@ -335,6 +341,7 @@ void lua_init(const char* filename, const bool start_playing) {
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lua_pushcfunction(L,cpp_memcpy); lua_setglobal(L, "memcpy");
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lua_pushcfunction(L,cpp_sound); lua_setglobal(L, "sound");
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lua_pushcfunction(L,cpp_nosound); lua_setglobal(L, "nosound");
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lua_pushcfunction(L,cpp_play); lua_setglobal(L, "play");
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lua_pushcfunction(L,cpp_setmode); lua_setglobal(L, "setmode");
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lua_pushcfunction(L,cpp_load); lua_setglobal(L, "load");
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lua_pushcfunction(L,cpp_log); lua_setglobal(L, "log");
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81
play.cpp
Normal file
81
play.cpp
Normal file
@@ -0,0 +1,81 @@
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#include "play.h"
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#include <stdlib.h>
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#include <string.h>
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const static uint16_t lengths[10] = { 313, 625, 938, 1250, 1875, 2500, 3750, 5000, 7500, 10000 };
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const static uint16_t tempos[10] = { 13230, 8820, 6615, 5292, 4410, 3780, 3308, 2940, 2646, 2406 };
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const float periods[108] = { 1348.49207, 1272.80688, 1201.37, 1133.94214, 1070.29871, 1010.22772, 953.527893, 900.010376, 849.496887, 801.818176, 756.815613, 714.338745, 674.246033, 636.403564, 600.684875, 566.971069, 535.149475, 505.11377, 476.763947, 450.005249, 424.748352, 400.909088, 378.407806, 357.169373, 337.123016, 318.201782, 300.342438, 283.485535, 267.574738, 252.556885, 238.381973, 225.002625, 212.374176, 200.454544, 189.203888, 178.584702, 168.561508, 159.100876, 150.171234, 141.742767, 133.787354, 126.278458, 119.190987, 112.501305, 106.187096, 100.227272, 94.6019516, 89.2923508, 84.2807541, 79.5504379, 75.0856171, 70.8713837, 66.8936768, 63.139225, 59.5954933, 56.2506561, 53.0935478, 50.113636, 47.3009758, 44.6461754, 42.140377, 39.775219, 37.5428085, 35.4356918, 33.4468384, 31.5696125, 29.7977467, 28.1253281, 26.5467739, 25.056818, 23.650486, 22.3230877, 21.0701885, 19.8876095, 18.7714043, 17.7178459, 16.7234192, 15.7848072, 14.8988733, 14.0626631, 13.273387, 12.528409, 11.8252439, 11.1615429, 10.5350943, 9.94380569, 9.38570118, 8.85892296, 8.36171055, 7.89240265, 7.44943666, 7.03133202, 6.636693, 6.2642045, 5.91262197, 5.58077145, 5.26754713, 4.97190285, 4.69285059, 4.42946148, 4.18085527, 3.94620132, 3.72471833, 3.51566601, 3.3183465, 3.13210225, 2.95631051, 2.7903862 };
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static float default_length = 0.25f;
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static uint8_t volume = 64;
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static uint8_t octave = 4;
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static uint32_t tempo = 44100;
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static char* song_ptr = NULL;
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static char* song = NULL;
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uint32_t interpret_note(uint8_t* buffer, const char note, const char param ) {
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const uint32_t length = ( param == -1 ? default_length : ((float)lengths[param])/10000.0f ) * tempo;
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if( note == 100 ) { memset( buffer, 0, length ); return length; }
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const uint16_t period = periods[note + octave*12];
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for( int i = 0; i < length; i++ ) buffer[i] = ( (i % period) < (period >> 1) ? volume : -volume );
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return length;
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}
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void play_init(const char* new_song) {
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if (song != NULL) free(song);
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song = (char*)malloc( strlen( new_song ) + 1 );
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strcpy( song, new_song );
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song_ptr = song;
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}
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int32_t interpret_next_token(uint8_t* buffer) {
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char** token = &song_ptr;
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char note = 0;
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char param = -1;
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switch( **token ) {
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case 'b': note += 2;
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case 'a': note += 2;
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case 'g': note += 2;
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case 'f': note += 1;
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case 'e': note += 2;
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case 'd': note += 2;
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case 'c':
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param = *++*token;
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if( param == '#' || param == '+' ) { note++; param = *++*token; } else if( param == '-' ) { note--; param = *++*token; }
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if( param >= 48 && param <= 57 ) { param -= 48; ++*token; } else { param = -1; }
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return interpret_note( buffer, note, param );
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case 'r':
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param = *++*token;
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if( param >= 48 && param <= 57 ) { param -= 48; ++*token; } else { param = -1; }
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return interpret_note( buffer, 100, param );
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case 'o':
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param = *++*token;
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if( param >= 48 && param <= 57 ) { octave = (param - 48) % 8; ++*token; }
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return 0;
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case '>':
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octave = (octave+1) % 8; ++*token;
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return 0;
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case '<':
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octave = (octave-1) % 8; ++*token;
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return 0;
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case 'l':
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param = *++*token;
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if( param >= 48 && param <= 57 ) { default_length = ((float)lengths[param - 48])/10000.0f; ++*token; }
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return 0;
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case 'v':
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param = *++*token;
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if( param >= 48 && param <= 57 ) { volume = (param - 48) << 4; ++*token; }
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return 0;
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case 't':
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param = *++*token;
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if( param >= 48 && param <= 57 ) { tempo = tempos[param - 48] * 10; ++*token; }
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return 0;
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case '\0':
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return -1;
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default:
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++*token;
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return 0;
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};
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}
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