From d4e91ac56d1462043ffd4140f2d7f69c22f0859f Mon Sep 17 00:00:00 2001 From: Raimon Zamora Date: Sat, 16 May 2026 08:10:27 +0200 Subject: [PATCH] - [FIX] en macos necesita stdlib.h explicit --- lua.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/lua.cpp b/lua.cpp index db02521..13e5953 100644 --- a/lua.cpp +++ b/lua.cpp @@ -3,6 +3,7 @@ #include "ascii.h" #include #include +#include void reverse(char* str, int len) { int i = 0, j = len - 1, temp; @@ -419,7 +420,7 @@ bool lua_is_playing() { return lua_state == STATE_PLAYING; } -const char boot[] = "function init()mode(1)cls()play('o5l0v5cegv4cegv3cegv2cegv1ceg')memcpy(360,4608,240)memcpy(1560,4848,240)ink(1)print('G A M E',8,16)ink(4)print('S Y S T E M',20,16)ink(7)print('mini',9,8)ink(8)print('v0.6.1',34,29)w=0 end function update()w=w+1 if w>90 then cls()load()end end"; +const char boot[] = "function init()mode(1)cls()play('o5l0v5cegv4cegv3cegv2cegv1ceg')memcpy(360,4608,240)memcpy(1560,4848,240)ink(1)print('G A M E',8,16)ink(4)print('S Y S T E M',20,16)ink(7)print('mini',9,8)ink(8)print('v0.7.0',34,29)w=0 end function update()w=w+1 if w>90 then cls()load()end end"; void lua_init(const char* filename, const bool start_playing) { if (lua_state != STATE_STOPPED) lua_quit();