#pragma once #include "common.h" namespace GUIDraw { void DrawLine(const Vector2& a, const Vector2& b, const Color& color); void DrawRect(const Vector4& rect, const Color& color); void DrawRect(const Vector4& rect, const Color* colors); void FillRect(const Vector4& rect, const Color& color); void FillRect(const Vector4& rect, const Color* colors); //void DrawNumTextBox(const Vector4& rect, float& num); }