- [NEW] Sound everywhere

- Game logic extracted to game.lua
This commit is contained in:
2022-12-28 12:25:45 +01:00
parent 0a8054c67f
commit 02ad5addad
10 changed files with 378 additions and 350 deletions

View File

@@ -78,7 +78,9 @@ function bambolla.update_normal()
end
end
bambolla.y=28-abs(sin(bambolla.x*0.1))*24
if bambolla.hab==abad.hab and bambolla.y>25.2 then
playchirp(audio_low)
end
if bambolla.hab==abad.hab then
if cacau.hab==bambolla.hab and aabb(bambolla,cacau) then
bambolla.update=bambolla.update_splash
@@ -87,6 +89,7 @@ function bambolla.update_normal()
bambolla.y=bambolla.y+8
bambolla.dx=0
bambolla.dy=-4
playchirp(audio_hit)
end
if aabb(bambolla,abad) then
abad_hurt(1)