- bambolla implemented
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2
main.lua
2
main.lua
@@ -92,6 +92,7 @@ function draw_hab(hab,x,y,editing)
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end
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end
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if imp.hab==hab then imp.draw() end
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if bambolla.hab==hab then bambolla.draw() end
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if cacau.hab==hab then cacau:draw() end
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if fireball.hab==hab then fireball:draw() end
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end
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@@ -201,6 +202,7 @@ function update_game()
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end
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end
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imp.update()
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bambolla.update()
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cacau.update()
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fireball.update()
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switches.update()
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