- Mute implementat

This commit is contained in:
2022-12-28 19:24:20 +01:00
parent 5a980fcdfb
commit 5a27c54cb3
8 changed files with 50 additions and 25 deletions

View File

@@ -30,16 +30,16 @@ end
function abad_hurt(howmuch)
if abad.hurting == 0 then
playchirp(audio_abad_hit)
play(audio_abad_hit)
abad.energia=abad.energia-howmuch
if abad.energia<=0 then
abad.vides=abad.vides-1
if abad.vides==0 then
--final de la partida
dead.start()
playchirp(audio_game_over, true)
play(audio_game_over, true)
else
playchirp(audio_life_lost, true)
play(audio_life_lost, true)
abad.energia=40
abad.hab=abad.safe.hab
abad.x=abad.safe.x
@@ -80,11 +80,11 @@ function abad_state_normal()
abad.update=abad_state_jumping
abad.step=0
abad.jumpfwd=false
playchirp(audio_abad_jump)
play(audio_abad_jump)
elseif btn(KEY_DOWN) then
abad.update=abad_state_crouch
elseif btnp(KEY_SPACE) and cacau.hab==-1 then
playchirp(audio_abad_shot)
play(audio_abad_shot)
abad.update=abad_state_fire
abad.wait=0
cacau.init(abad.hab,abad.x+8,abad.y+8,abad.flip)
@@ -152,7 +152,7 @@ function abad_state_walking()
abad.wait=0
abad.step=(abad.step+1)%2
if abad.step==0 then
playchirp(audio_abad_step[abad.mustep])
play(audio_abad_step[abad.mustep])
abad.mustep = abad.mustep + 1
if abad.mustep == 5 then abad.mustep=1 end
end
@@ -172,7 +172,7 @@ function abad_state_walking()
abad.update=abad_state_jumping
abad.step=0
abad.jumpfwd=true
playchirp(audio_abad_jump)
play(audio_abad_jump)
return
elseif btn(KEY_DOWN) then
abad.update=abad_state_crouch
@@ -234,7 +234,7 @@ function abad_state_jumping()
end
elseif abad.step>6 then
abad.update=abad_state_falling
playchirp(audio_abad_fall)
play(audio_abad_fall)
end
abad.step=abad.step+1
end