diff --git a/main.lua b/main.lua index 7406901..b5fb77b 100644 --- a/main.lua +++ b/main.lua @@ -201,6 +201,7 @@ function update_game() rect(tx,ty,tx+8,ty+8,3) end else + if not abad.hurting then draw_hab(abad.hab,0,0) --text(abad.hab,1,1,2) draw_hab(cameras[current_camera].hab,0,48)