diff --git a/batman.lua b/batman.lua index 7f3715e..ae4acc7 100644 --- a/batman.lua +++ b/batman.lua @@ -1,4 +1,4 @@ -batman={hab=5,x=24,y=24,flip=true,goup=true,frame=8,stairscooldown=0,stepscooldown=0,wait=0,step=0,anim={24,25,24,26},bb={x=4,y=0,w=8,h=16},scene_intro=false,scene_object=false} +batman={hab=5,x=24,y=24,flip=true,goup=true,frame=8,stairscooldown=0,stepscooldown=0,stepsremember=0,wait=0,step=0,anim={24,25,24,26},bb={x=4,y=0,w=8,h=16},scene_intro=false,scene_object=false} function batman.init() batman.hit=batman.hit @@ -53,12 +53,11 @@ function batman.update_normal() elseif check_tile(batman.hab,batman.x+inc,batman.y+6)0 and check_tile(batman.hab,batman.x+inc,batman.y+14)==tiletype.half then r=1 end + if batman.stepscooldown>0 and check_tile(batman.hab,batman.x+inc,batman.y+14)==tiletype.half then r=batman.stepsremember end if r==0 then batman.update=batman.update_jumping batman.step=0 else - batman.stepscooldown=4 if batman.flip then batman.x=batman.x-2 else @@ -69,6 +68,10 @@ function batman.update_normal() batman.x=84 end end + if batman.stepscooldown==0 then + batman.stepscooldown=30 + batman.stepsremember=r + end else --if check_tile(batman.hab,batman.x+4,batman.y+16)==tiletype.void and ((batman.x+4)&7==0 or check_tile(batman.hab,batman.x+12,batman.y+16)==tiletype.void) then --batman.update=batman.update_falling