From 93d4bd74533f5adfe9e8dd61902fa3a9315070a7 Mon Sep 17 00:00:00 2001 From: JailDoctor Date: Mon, 9 Jan 2023 19:10:11 +0100 Subject: [PATCH] - [FIX] palette did not update if fade in interrupted --- intro.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/intro.lua b/intro.lua index a2ce5b0..c2fc34e 100644 --- a/intro.lua +++ b/intro.lua @@ -35,6 +35,7 @@ function intro_update() --game_init(true) if btnp(KEY_ESCAPE) then game_init(true) + fade.fadeoutin() elseif btnp(KEY_SPACE) then intro_wait=1 elseif btnp(KEY_M) then