- Ja funciona en la ultima versió de mini (v0.9.95d)
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@@ -15,7 +15,7 @@ function intro_init()
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prnt("JAILGAMES",0,0,15)
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setdest(0)
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setsource(logo)
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sspr(0,0,36,5,28,35,72,10)
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blit(0,0,36,5,28,35,72,10)
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setsource(tiles)
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fade.fadein()
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end
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@@ -52,7 +52,7 @@ function intro_update()
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camera(-16,-4)
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mapa_draw(10)
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rectfill(73,24,79,39,16)
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sspr(0,0,16,16,44,24,16,16,true)
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blit(0,0,16,16,44,24,16,16,true)
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camera(0,0)
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intro_step=intro_step+1
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elseif intro_step==1 then
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@@ -64,7 +64,7 @@ function intro_update()
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camera(-16,-4)
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mapa_draw(10)
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rectfill(73,24,79,39,16)
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sspr(0,0,16,16,44,24,16,16,false)
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blit(0,0,16,16,44,24,16,16,false)
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camera(0,0)
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intro_step=intro_step+1
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elseif intro_step==3 then
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@@ -76,9 +76,9 @@ function intro_update()
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camera(-16,-4)
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mapa_draw(10)
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rectfill(73,24,79,39,16)
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sspr(0,0,16,16,44,24,16,16,false)
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sspr(112,88,16,8,76,32,16,8,true)
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sspr(0,48,16,16,82,24,16,16,true)
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blit(0,0,16,16,44,24,16,16,false)
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blit(112,88,16,8,76,32,16,8,true)
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blit(0,48,16,16,82,24,16,16,true)
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camera(0,0)
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intro_step=intro_step+1
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elseif intro_step==5 then
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@@ -90,7 +90,7 @@ function intro_update()
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camera(-16,-4)
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mapa_draw(10)
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rectfill(73,24,79,39,16)
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sspr(0,0,16,16,44,24,16,16,false)
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blit(0,0,16,16,44,24,16,16,false)
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camera(0,0)
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intro_step=intro_step+1
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elseif intro_step==7 then
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