- Intro i menu

This commit is contained in:
2022-12-28 16:40:36 +01:00
parent 1d2e65d93f
commit b756186984
4 changed files with 43 additions and 14 deletions

View File

@@ -1,7 +1,8 @@
--hab=0
modes={playing=0,editing=1}
mode=modes.editing
--mode=modes.editing
mode=modes.playing
seltile = 0
@@ -101,8 +102,14 @@ function game_init(menu)
table.insert(cameras,elalien)
table.insert(cameras,batman)
mapa_do_backup()
if menu then
abad.update = abad_nop
_update=update_menu
menu_count=0
menu_change_room=300
menu_room=rnd(60)
else
_update=update_game
end
@@ -182,7 +189,7 @@ function update_game()
abad.hab=abad.hab-10
elseif btnp(KEY_RETURN) then
mode=modes.playing
mapa_do_backup()
--mapa_do_backup()
--playchirp(audio_main_song);
elseif btnp(KEY_S) and (btn(KEY_LCTRL) or btn(KEY_LGUI)) then
_update=update_dialog
@@ -286,13 +293,28 @@ function update_game()
end
end
function update_menu()
cls(16)
text("C A C A U S", 40, 14, 15)
rect(15,44,113,93,2)
draw_hab(cameras[current_camera].hab,16,45)
mapa_update(abad.hab,cameras[current_camera].hab)
function update_menu()
menu_count=menu_count+1
menu_change_room=menu_change_room-1
if menu_change_room==0 then
menu_room = rnd(60)
menu_change_room=300
end
cls(16)
text("C A C A U S", 40, 12, 15)
if menu_count<20 then
text("Pulsa SPACE", 40, 28, 13)
else
text("Pulsa SPACE", 40, 28, 16)
if menu_count>40 then menu_count=0 end
end
draw_hab(menu_room,16,41)
rectfill(0,0,14,96,16)
rectfill(114,0,191,96,16)
rect(15,40,113,89,2)
mapa_update(abad.hab,menu_room)
for key,actor in pairs(actors) do
actor:update()
@@ -302,12 +324,15 @@ function update_menu()
cacau.update()
fireball.update()
switches.update()
if btn(KEY_SPACE) then
game_exit()
game_init()
end
end
function game_exit()
mapa_restore_backup()
--freesurf(tiles)
actors={}
cameras={}
end