- Trace removed
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@@ -244,7 +244,7 @@ function update_scene()
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scenes.wait=0
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scenes.wait=0
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draw_scene()
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draw_scene()
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if scenes.step>8 then
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if scenes.step>8 then
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print(scenes.die)
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--print(scenes.die)
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if scenes.die>0 then
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if scenes.die>0 then
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scenes.die=scenes.die-1
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scenes.die=scenes.die-1
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if scenes.die==0 then
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if scenes.die==0 then
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