- final cutscenes finished

- fade system
- minor changes to stairs graphic
This commit is contained in:
2022-12-29 21:20:24 +01:00
parent 48f61a8b66
commit cfe78a72b6
9 changed files with 188 additions and 37 deletions

View File

@@ -97,7 +97,7 @@ function game_init(menu)
table.insert(actors,caco.new(17,24,16,false))
-- TRIGGERS
if not menu then table.insert(actors,trigger.new(10,44,32,triggers.escena_abad_inici)) end
if not menu then table.insert(actors,trigger.new(10,57,32,triggers.escena_abad_inici)) end
table.insert(actors,trigger.new(11,16,32,triggers.escena_abad_corfes))
table.insert(actors,trigger.new(31,12,32,triggers.escena_abad_portes))
@@ -128,7 +128,9 @@ function game_init(menu)
play(audio_main_song)
else
_update=update_game
stopchirp()
end
--fade.fadein()
end
function text(str,x,y,col)
@@ -348,6 +350,7 @@ function update_menu()
if btnp(KEY_SPACE) then
game_exit()
game_init()
fade.fadeoutin()
elseif btnp(KEY_M) then
mute = not mute
if mute then