- final cutscenes finished

- fade system
- minor changes to stairs graphic
This commit is contained in:
2022-12-29 21:20:24 +01:00
parent 48f61a8b66
commit cfe78a72b6
9 changed files with 188 additions and 37 deletions

View File

@@ -12,6 +12,7 @@ function intro_init()
setsource(logo)
sspr(0,0,36,5,28,35,72,10)
setsource(tiles)
fade.fadein()
end
function intro_intro()
@@ -19,15 +20,9 @@ function intro_intro()
text("presenta",48,50,14)
intro_wait=intro_wait-1
if intro_wait==0 or btnp(KEY_ESCAPE) or btnp(KEY_SPACE) then
cls(16)
rect(15,3,113,53,2)
camera(-16,-4)
mapa_draw(10)
rectfill(73,24,79,39,16)
sspr(0,0,16,16,44,24,16,16,true)
camera(0,0)
intro_wait=40
intro_wait=1
_update = intro_update
fade.fadeoutin()
end
if btnp(KEY_M) then
mute = not mute
@@ -35,10 +30,13 @@ function intro_intro()
end
function intro_update()
--print("intro_update")
--play(audio_main_song)
--game_init(true)
if btnp(KEY_ESCAPE) then
game_init(true)
elseif btnp(KEY_SPACE) then
intro_wait=1
elseif btnp(KEY_M) then
mute = not mute
end
@@ -46,9 +44,18 @@ function intro_update()
intro_wait=intro_wait-1
if intro_wait==0 then
if intro_step==0 then
start_scene(scenes.intro_01,58)
intro_step=1
cls(16)
rect(15,3,113,53,2)
camera(-16,-4)
mapa_draw(10)
rectfill(73,24,79,39,16)
sspr(0,0,16,16,44,24,16,16,true)
camera(0,0)
intro_step=intro_step+1
elseif intro_step==1 then
start_scene(scenes.intro_01,58)
intro_step=intro_step+1
elseif intro_step==2 then
cls(16)
rect(15,3,113,53,2)
camera(-16,-4)
@@ -56,11 +63,11 @@ function intro_update()
rectfill(73,24,79,39,16)
sspr(0,0,16,16,44,24,16,16,false)
camera(0,0)
intro_step=2
elseif intro_step==2 then
start_scene(scenes.intro_02,58)
intro_step=3
intro_step=intro_step+1
elseif intro_step==3 then
start_scene(scenes.intro_02,58)
intro_step=intro_step+1
elseif intro_step==4 then
cls(16)
rect(15,3,113,53,2)
camera(-16,-4)
@@ -70,11 +77,11 @@ function intro_update()
sspr(112,88,16,8,76,32,16,8,true)
sspr(0,48,16,16,82,24,16,16,true)
camera(0,0)
intro_step=4
elseif intro_step==4 then
start_scene(scenes.intro_03,58)
intro_step=5
intro_step=intro_step+1
elseif intro_step==5 then
start_scene(scenes.intro_03,58)
intro_step=intro_step+1
elseif intro_step==6 then
cls(16)
rect(15,3,113,53,2)
camera(-16,-4)
@@ -82,14 +89,15 @@ function intro_update()
rectfill(73,24,79,39,16)
sspr(0,0,16,16,44,24,16,16,false)
camera(0,0)
intro_step=6
elseif intro_step==6 then
start_scene(scenes.intro_04,58)
intro_step=7
intro_step=intro_step+1
elseif intro_step==7 then
start_scene(scenes.intro_04,58)
intro_step=intro_step+1
elseif intro_step==8 then
play(audio_main_song)
game_init(true)
fade.fadeoutin()
end
intro_wait=40
intro_wait=50
end
end