- Icon resource for Windows added

- Zoom and fullscreen controlled from Lua
- Basic gamepad support
This commit is contained in:
2023-01-20 19:14:59 +01:00
parent 0b2f30bac8
commit db9ce7898b
13 changed files with 75 additions and 65 deletions

View File

@@ -6,7 +6,7 @@ function final_init()
current_actor=1
abad.update = abad_nop
_update=update_final
game_update=update_final
next_actor()
playmus(audio_final)
local r,g,b=getcolor(15)
@@ -128,7 +128,7 @@ function next_actor()
init_actor("EL ABAD",true,16,16,{0,1,0,2})
elseif current_actor==14 then
final_count=0
_update=update_final2
game_update=update_final2
fade.fadeoutin()
end
final_room=final_rooms[current_actor]
@@ -150,7 +150,7 @@ function update_final2()
end
end
final_count=final_count+1
if final_count==200 or btnp(KEY_SPACE) or btnp(KEY_RETURN) then
if final_count==200 or (btnp(keyShoot) or padp(btnShoot)) or btnp(KEY_RETURN) then
game_exit()
game_init(true)
fade.fadeoutin()