diff --git a/scenes.lua b/scenes.lua index bb57ee5..b7fe52d 100644 --- a/scenes.lua +++ b/scenes.lua @@ -272,7 +272,7 @@ function update_scene() end end - if btnp(KEY_ESCAPE) then + if btnp(KEY_ESCAPE) and (scenes.current_scene~=scenes.final) then if scenes.current_scene[scenes.dnum].die then game_init(true) else