require "final" require "fade" require "audio" require "dead" require "scenes" require "trigger" require "score" require "switches" require "map" require "mapa" require "bol" require "invisibl" require "gota" require "fireball" require "cacau" require "bambolla" require "imp" require "gps" require "peu" require "gorro" require "batman" require "elalien" require "premiere" require "caco" require "zombie" require "abad" require "intro" require "game" --require "fade" --require "audio" --require "intro" function _init() tiles=loadsurf("tiles.gif") setsource(tiles) local pal=loadpal("tiles.gif") setpal(pal) logo=newsurf(36,5) back=newsurf(128,96) fade.init() audio_text_abad = loadsound(audio_text_abad) audio_text_premiere = loadsound(audio_text_premiere) audio_text_elalien = loadsound(audio_text_elalien) audio_text_batman = loadsound(audio_text_batman) audio_abad_jump = loadsound(audio_abad_jump) audio_abad_fall = loadsound(audio_abad_fall) audio_abad_hit = loadsound(audio_abad_hit) audio_abad_shot = loadsound(audio_abad_shot) audio_abad_step[1] = loadsound(audio_abad_step[1]) audio_abad_step[2] = loadsound(audio_abad_step[2]) audio_abad_step[3] = loadsound(audio_abad_step[3]) audio_abad_step[4] = audio_abad_step[2] audio_switch = loadsound(audio_switch) audio_hit = loadsound(audio_hit) audio_low = loadsound(audio_low) keyUp = tonumber(getconf("keyup")) or KEY_UP keyDown = tonumber(getconf("keydown")) or KEY_DOWN keyLeft = tonumber(getconf("keyleft")) or KEY_LEFT keyRight = tonumber(getconf("keyright")) or KEY_RIGHT keyJump = tonumber(getconf("keyjump")) or KEY_UP keyShoot = tonumber(getconf("keyshoot")) or KEY_SPACE btnUp = tonumber(getconf("btnup")) or BTN_UP btnDown = tonumber(getconf("btndown")) or BTN_DOWN btnLeft = tonumber(getconf("btnleft")) or BTN_LEFT btnRight = tonumber(getconf("btnright")) or BTN_RIGHT btnJump = tonumber(getconf("btnjump")) or BTN_B btnShoot = tonumber(getconf("btnshoot")) or BTN_A btnCycle1 = tonumber(getconf("btnCycle1")) or BTN_RIGHTSHOULDER btnCycle2 = tonumber(getconf("btnCycle2")) or BTN_LEFTSHOULDER btnPause = tonumber(getconf("btnPause")) or BTN_START --game_init() intro_init() --final_init() end function _update() if btnp(KEY_F2) then local val = zoom() + 2 if val >= 10 then val = 2 end zoom(val) elseif btnp(KEY_F3) then local fs = fullscreen() fullscreen(not fs) cursor(fs) end if (game_update) then game_update() end end function text(str,x,y,col) color(16) prnt(str,x-1,y-1) prnt(str,x,y-1) prnt(str,x+1,y-1) prnt(str,x-1,y) prnt(str,x+1,y) prnt(str,x-1,y+1) prnt(str,x,y+1) prnt(str,x+1,y+1) prnt(str,x,y,col) end