caco={} function caco.new(_hab,_x,_y,_flip) return {hab=_hab,x=_x,y=_y,flip=_flip,frame=19,wait=0,step=0,hit=caco.hit,update=caco.update_normal,draw=caco.draw,jumpfwd=false,anim={19,19,20,21},bb={x=2,y=4,w=12,h=8}} end function caco:draw() if self.frame>0 then blit((self.frame&7)*16,(self.frame>>3)*16,16,16,self.x,self.y,16,16,self.flip) end end function caco:update_normal() self.wait=self.wait+1 if self.wait==6 then self.wait=0 self.step=self.step+1 if self.step<12 then self.frame=19 elseif self.step==12 then self.frame=20 elseif self.step==13 then self.frame=21 self.step=0 end local inc=14 if self.flip then inc=0 end if not self.flip and self.x==84 then self.hab=self.hab+1 self.x=-4 elseif check_tile(self.hab,self.x+inc,self.y+14)=40 then self.frame=19 self.step=0 self.wait=0 self.update=caco.update_normal end end end function caco:hit() self.update=caco.update_hit end