more work on ui, first functionality
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33
note.h
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33
note.h
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#pragma once
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#include <cstdint>
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class Note {
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public:
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Note();
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Note(const uint16_t note);
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Note(const uint8_t note, const uint8_t instrument, const uint8_t volume, const uint8_t effect);
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Note(const uint8_t note, const uint8_t octave, const uint8_t instrument, const uint8_t volume, const uint8_t effect);
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void Set(const uint16_t note);
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void SetAbsoluteNote(const uint8_t note);
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void SetNote(const uint8_t note);
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void SetOctave(const uint8_t octave);
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void SetInstrument(const uint8_t instrument);
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void SetVolume(const uint8_t volume);
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void SetEffect(const uint8_t effect);
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const uint16_t Get();
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const uint8_t GetAbsoluteNote();
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const uint8_t GetNote();
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const uint8_t GetOctave();
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const uint8_t GetInstrument();
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const uint8_t GetVolume();
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const uint8_t GetEffect();
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private:
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uint8_t note;
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uint8_t octave;
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uint8_t instrument;
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uint8_t volume;
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uint8_t effect;
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};
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