mute implementat

This commit is contained in:
2022-07-11 19:52:13 +02:00
parent 3b79bf2575
commit e0b349496a
3 changed files with 18 additions and 9 deletions

View File

@@ -160,6 +160,7 @@ int main(int argc, char* argv[]) {
for (int i=0; i<4; ++i) { for (int i=0; i<4; ++i) {
if ((sdlEvent.button.x >= 12+i*35) && (sdlEvent.button.x <= 45+i*35) && (sdlEvent.button.y >= 2) && (sdlEvent.button.y <= 13) ) { if ((sdlEvent.button.x >= 12+i*35) && (sdlEvent.button.x <= 45+i*35) && (sdlEvent.button.y >= 2) && (sdlEvent.button.y <= 13) ) {
muted[i] = not muted[i]; muted[i] = not muted[i];
channel[i].setMute(muted[i]);
} }
} }
} }
@@ -208,18 +209,18 @@ int main(int argc, char* argv[]) {
SDL_PauseAudioDevice(sdlAudioDevice, 0); SDL_PauseAudioDevice(sdlAudioDevice, 0);
} }
if (key == SDL_SCANCODE_F4) { if (key == SDL_SCANCODE_F4) {
channel[0].setup(song.GetCurrentNote(0, selected_row)); for (int i=0;i<4;++i) {
channel[1].setup(song.GetCurrentNote(1, selected_row)); channel[i].setup(song.GetCurrentNote(i, selected_row));
channel[2].setup(song.GetCurrentNote(2, selected_row)); channel[i].setMute(muted[i]);
channel[3].setup(song.GetCurrentNote(3, selected_row)); }
SDL_PauseAudioDevice(sdlAudioDevice, 0); SDL_PauseAudioDevice(sdlAudioDevice, 0);
} }
if (key == SDL_SCANCODE_F5) { if (key == SDL_SCANCODE_F5) {
song.Play(); song.Play();
channel[0].setup(song.GetCurrentNote(0)); for (int i=0;i<4;++i) {
channel[1].setup(song.GetCurrentNote(1)); channel[i].setup(song.GetCurrentNote(i));
channel[2].setup(song.GetCurrentNote(2)); channel[i].setMute(muted[i]);
channel[3].setup(song.GetCurrentNote(3)); }
SDL_PauseAudioDevice(sdlAudioDevice, 0); SDL_PauseAudioDevice(sdlAudioDevice, 0);
} }
if (key == SDL_SCANCODE_F8) { if (key == SDL_SCANCODE_F8) {

View File

@@ -11,6 +11,7 @@ toneGen::toneGen() {
this->instrument = CHIPTUNE_INSTRUMENT_NOISE; this->instrument = CHIPTUNE_INSTRUMENT_NOISE;
this->volume = 0; this->volume = 0;
this->effect = CHIPTUNE_EFFECT_FADEOUT; this->effect = CHIPTUNE_EFFECT_FADEOUT;
this->muted = false;
this->current_volume = this->nominal_volume = 1.0f; this->current_volume = this->nominal_volume = 1.0f;
@@ -37,6 +38,7 @@ void toneGen::setup(const uint8_t note, const uint8_t instrument, const uint8_t
this->instrument = instrument; this->instrument = instrument;
this->volume = volume; this->volume = volume;
this->effect = effect; this->effect = effect;
this->muted = false;
this->nominal_volume = float(volume) / 15.0f; this->nominal_volume = float(volume) / 15.0f;
this->current_volume = this->effect == CHIPTUNE_EFFECT_FADEIN ? 0.0f : this->nominal_volume; this->current_volume = this->effect == CHIPTUNE_EFFECT_FADEIN ? 0.0f : this->nominal_volume;
@@ -92,9 +94,13 @@ const int toneGen::getSamples(const int numSamples, Sint16 *buffer) {
buffer[i] = (rand()*2)-AUDIO_FORMAT_MAX_VALUE; buffer[i] = (rand()*2)-AUDIO_FORMAT_MAX_VALUE;
break; break;
} }
buffer[i] *= this->current_volume; buffer[i] *= (muted ? 0 : this->current_volume);
} }
this->current_pos += actual_samples_generated; this->current_pos += actual_samples_generated;
return actual_samples_generated; return actual_samples_generated;
} }
void toneGen::setMute(const bool value) {
muted = value;
}

View File

@@ -21,6 +21,7 @@ class toneGen {
void setup(const uint8_t note, const uint8_t instrument, const uint8_t volume, const uint8_t effect); void setup(const uint8_t note, const uint8_t instrument, const uint8_t volume, const uint8_t effect);
void setup(const uint16_t tracker_note); void setup(const uint16_t tracker_note);
const int getSamples(const int numSamples, Sint16 *buffer); const int getSamples(const int numSamples, Sint16 *buffer);
void setMute(const bool value);
private: private:
uint8_t note, instrument, volume, effect; uint8_t note, instrument, volume, effect;
@@ -29,4 +30,5 @@ class toneGen {
int note_length; int note_length;
int current_pos; int current_pos;
float vibrato_counter; float vibrato_counter;
bool muted;
}; };