mute bug solved. Noe plays while being modified
This commit is contained in:
@@ -38,7 +38,7 @@ void toneGen::setup(const uint8_t note, const uint8_t instrument, const uint8_t
|
||||
this->instrument = instrument;
|
||||
this->volume = volume;
|
||||
this->effect = effect;
|
||||
this->muted = false;
|
||||
//this->muted = false;
|
||||
|
||||
this->nominal_volume = float(volume) / 15.0f;
|
||||
this->current_volume = this->effect == CHIPTUNE_EFFECT_FADEIN ? 0.0f : this->nominal_volume;
|
||||
|
||||
Reference in New Issue
Block a user