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| Author | SHA1 | Date | |
|---|---|---|---|
| 31df3cc0a8 | |||
| ee84a7883a | |||
| e0b349496a | |||
| 3b79bf2575 | |||
| 4d447f4d36 | |||
| dc9fd548c6 | |||
| f5fe2396dd | |||
| dc23d8f9c1 | |||
| eb568dd274 |
341
main.cpp
341
main.cpp
@@ -3,22 +3,30 @@
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#include "audio.h"
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#include "audio.h"
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#include "draw.h"
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#include "draw.h"
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#include "note.h"
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#include "note.h"
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#include "song.h"
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#define SOUND_DURATION 0.25f
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#define SOUND_DURATION 0.0625f
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#define SOUND_NUM_SAMPLES SOUND_DURATION*SAMPLES_PER_SECOND
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#define SOUND_NUM_SAMPLES SOUND_DURATION*SAMPLES_PER_SECOND
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#define SOUND_SIZE_IN_BYTES SOUND_NUM_SAMPLES*AUDIO_FORMAT_SIZE
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#define SOUND_SIZE_IN_BYTES SOUND_NUM_SAMPLES*AUDIO_FORMAT_SIZE
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struct selection_t {
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int channel = 0;
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int row = 0;
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int part = 0;
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};
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/*#define get_note(x) (x>>10)
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/*#define get_note(x) (x>>10)
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#define get_instrument(x) ((x>>8) & 0x3)
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#define get_instrument(x) ((x>>8) & 0x3)
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#define get_volume(x) ((x>>4) & 0xF)
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#define get_volume(x) ((x>>4) & 0xF)
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#define get_effect(x) (x & 0xF)*/
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#define get_effect(x) (x & 0xF)*/
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char note_names[12][3] = { "C ", "C#", "D ", "D#", "E ", "F ", "F#", "G ", "G#", "A ", "A#", "B " };
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char note_names[12][3] = { "C ", "C#", "D ", "D#", "E ", "F ", "F#", "G ", "G#", "A ", "A#", "B " };
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Uint16 pattern[4][64];
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//Uint16 pattern[4][64];
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Song song;
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bool muted[4] = { false, false, false, false };
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selection_t sel_start, sel_end;
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int selected_channel = 0;
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int selected_row = 0;
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int selected_part = 0;
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int scroll = 0;
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int scroll = 0;
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int base_octave = 4;
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int base_octave = 4;
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int current_instrument = 0;
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int current_instrument = 0;
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@@ -28,18 +36,33 @@ int current_effect = 0;
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toneGen channel[4];
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toneGen channel[4];
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SDL_AudioDeviceID sdlAudioDevice;
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SDL_AudioDeviceID sdlAudioDevice;
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Sint16 auxBuffer[512];
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Sint16 auxBuffer[512];
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uint16_t copied_note = 0;
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void audioCallback(void* userdata, Uint8* stream, int len) {
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void audioCallback(void* userdata, Uint8* stream, int len) {
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Sint16* buffer = (Sint16*)stream;
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Sint16* buffer = (Sint16*)stream;
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int numBytesGenerated = channel[0].getSamples(len >> 1, buffer) * 2;
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for (int i=1; i<4; ++i) {
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while (true) {
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channel[i].getSamples(len >> 1, auxBuffer);
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int numBytesGenerated = channel[0].getSamples(len >> 1, buffer) * 2;
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for (int j=0; j<numBytesGenerated; ++j) buffer[j] += auxBuffer[j];
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for (int i=1; i<4; ++i) {
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}
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channel[i].getSamples(len >> 1, auxBuffer);
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if (numBytesGenerated < len) {
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for (int j=0; j<numBytesGenerated; ++j) buffer[j] += auxBuffer[j];
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int rest = len - numBytesGenerated;
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}
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SDL_memset(&stream[numBytesGenerated], 0, rest);
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if (numBytesGenerated < len) {
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SDL_PauseAudioDevice(sdlAudioDevice, 1);
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if (song.IsPlaying()) {
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buffer += (numBytesGenerated >> 1);
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len -= numBytesGenerated;
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song.Next();
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channel[0].setup(song.GetCurrentNote(0));
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channel[1].setup(song.GetCurrentNote(1));
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channel[2].setup(song.GetCurrentNote(2));
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channel[3].setup(song.GetCurrentNote(3));
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} else {
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int rest = len - numBytesGenerated;
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SDL_memset(&stream[numBytesGenerated], 0, rest);
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SDL_PauseAudioDevice(sdlAudioDevice, 1);
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return;
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}
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} else { return; }
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}
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}
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}
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}
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@@ -50,9 +73,23 @@ const char get_hex(const uint8_t num) {
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return hexstr[num];
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return hexstr[num];
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}
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}
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char zero_padded[3] = "00";
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const char* get_zero_padded(const uint8_t num) {
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zero_padded[0] = 48 + int(num / 10);
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zero_padded[1] = 48 + (num % 10);
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return zero_padded;
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}
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void playNote(Note ¬e) {
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channel[0].setup(note.Get());
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channel[1].setup(0);
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channel[2].setup(0);
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channel[3].setup(0);
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SDL_PauseAudioDevice(sdlAudioDevice, 0);
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}
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int main(int argc, char* argv[]) {
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int main(int argc, char* argv[]) {
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for (int i=0; i<4; ++i) channel[i].setNoteLength(SOUND_NUM_SAMPLES);
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for (int i=0; i<4; ++i) channel[i].setNoteLength(SOUND_NUM_SAMPLES);
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pattern[0][0] = (34<<10) + (2<<8) + (7<<4) + 5;
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song.SetCurrentNote(0, 0, (34<<10) + (2<<8) + (7<<4) + 5);
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SDL_Init(SDL_INIT_EVERYTHING);
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SDL_Init(SDL_INIT_EVERYTHING);
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sdlAudioDevice = SDL_OpenAudioDevice(NULL, 0, &audioSpec, NULL, 0);
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sdlAudioDevice = SDL_OpenAudioDevice(NULL, 0, &audioSpec, NULL, 0);
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@@ -110,66 +147,114 @@ int main(int argc, char* argv[]) {
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if (sdlEvent.type == SDL_QUIT) { exit = true; break;}
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if (sdlEvent.type == SDL_QUIT) { exit = true; break;}
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if (sdlEvent.type == SDL_MOUSEBUTTONDOWN) {
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if (sdlEvent.type == SDL_MOUSEBUTTONDOWN) {
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if (sdlEvent.button.button == SDL_BUTTON_LEFT) {
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if (sdlEvent.button.button == SDL_BUTTON_LEFT) {
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if ((sdlEvent.button.x >= 3) && (sdlEvent.button.x <= 139) && (sdlEvent.button.y >= 14) && (sdlEvent.button.y <= 239) ) {
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if ((sdlEvent.button.x >= 13) && (sdlEvent.button.x <= 149) && (sdlEvent.button.y >= 14) && (sdlEvent.button.y <= 239) ) {
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selected_row = scroll + int((sdlEvent.button.y-14)/7);
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//selected_channel_end = -1;
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selected_channel = (sdlEvent.button.x-3)/35;
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sel_start.channel = (sdlEvent.button.x-13)/35;
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int part_pos = (sdlEvent.button.x-3)-(selected_channel*35);
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sel_start.row = scroll + int((sdlEvent.button.y-14)/7);
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int part_pos = (sdlEvent.button.x-13)-(sel_start.channel*35);
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if (part_pos <= 10) {
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if (part_pos <= 10) {
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selected_part = 0;
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sel_start.part = 0;
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} else if (part_pos <= 15) {
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} else if (part_pos <= 15) {
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selected_part = 1;
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sel_start.part = 1;
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} else if (part_pos <= 21) {
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} else if (part_pos <= 21) {
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selected_part = 2;
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sel_start.part = 2;
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} else if (part_pos <= 26) {
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} else if (part_pos <= 26) {
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selected_part = 3;
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sel_start.part = 3;
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} else if (part_pos <= 31) {
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} else if (part_pos <= 31) {
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selected_part = 4;
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sel_start.part = 4;
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}
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sel_end = sel_start;
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}
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for (int i=0; i<4; ++i) {
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if ((sdlEvent.button.x >= 12+i*35) && (sdlEvent.button.x <= 45+i*35) && (sdlEvent.button.y >= 2) && (sdlEvent.button.y <= 13) ) {
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muted[i] = not muted[i];
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channel[i].setMute(muted[i]);
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}
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}
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}
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}
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if (sdlEvent.type == SDL_MOUSEMOTION) {
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if (sdlEvent.motion.state & SDL_BUTTON_LMASK != 0) {
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if ((sdlEvent.motion.x >= 13) && (sdlEvent.motion.x <= 149) && (sdlEvent.motion.y >= 14) && (sdlEvent.motion.y <= 239) ) {
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sel_end.channel = (sdlEvent.motion.x-13)/35;
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sel_end.row = scroll + int((sdlEvent.motion.y-14)/7);
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int part_pos = (sdlEvent.motion.x-13)-(sel_end.channel*35);
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if (part_pos <= 10) {
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sel_end.part = 0;
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} else if (part_pos <= 15) {
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sel_end.part = 1;
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} else if (part_pos <= 21) {
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sel_end.part = 2;
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} else if (part_pos <= 26) {
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sel_end.part = 3;
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} else if (part_pos <= 31) {
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sel_end.part = 4;
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}
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}
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}
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}
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}
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}
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}
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}
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if (sdlEvent.type == SDL_MOUSEWHEEL) {
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if (sdlEvent.type == SDL_MOUSEWHEEL) {
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scroll -= sdlEvent.wheel.y;
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scroll -= sdlEvent.wheel.y*4;
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if (scroll < 0) scroll = 0; else if (scroll > 32) scroll = 32;
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if (scroll < 0) scroll = 0; else if (scroll > 32) scroll = 32;
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}
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}
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if (sdlEvent.type == SDL_KEYDOWN) {
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if (sdlEvent.type == SDL_KEYDOWN) {
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SDL_Scancode key = sdlEvent.key.keysym.scancode;
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SDL_Scancode key = sdlEvent.key.keysym.scancode;
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if (key == SDL_SCANCODE_DOWN) {
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if (key == SDL_SCANCODE_DOWN) {
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if (selected_row < 63) selected_row++;
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if (sel_start.row < 63) sel_start.row++;
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if (selected_row >= 32 + scroll) scroll = selected_row-31;
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if (sel_start.row >= 32 + scroll) scroll = sel_start.row-31;
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sel_end = sel_start;
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} else if (key == SDL_SCANCODE_UP) {
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} else if (key == SDL_SCANCODE_UP) {
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if (selected_row > 0) selected_row--;
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if (sel_start.row > 0) sel_start.row--;
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if (selected_row < scroll) scroll = selected_row;
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if (sel_start.row < scroll) scroll = sel_start.row;
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sel_end = sel_start;
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} else if (key == SDL_SCANCODE_LEFT) {
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} else if (key == SDL_SCANCODE_LEFT) {
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if (selected_channel > 0 || selected_part > 0) {
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if (sel_start.channel > 0 || sel_start.part > 0) {
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if (selected_part > 0) {
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if (sel_start.part > 0) {
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selected_part--;
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sel_start.part--;
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} else {
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} else {
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selected_channel--;
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sel_start.channel--;
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selected_part = 4;
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sel_start.part = 4;
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}
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}
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}
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}
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sel_end = sel_start;
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} else if (key == SDL_SCANCODE_RIGHT) {
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} else if (key == SDL_SCANCODE_RIGHT) {
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if (selected_channel < 3 || selected_part < 4) {
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if (sel_start.channel < 3 || sel_start.part < 4) {
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if (selected_part < 4) {
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if (sel_start.part < 4) {
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selected_part++;
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sel_start.part++;
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} else {
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} else {
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selected_channel++;
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sel_start.channel++;
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selected_part = 0;
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sel_start.part = 0;
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}
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}
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}
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}
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sel_end = sel_start;
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}
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}
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Note note(pattern[selected_channel][selected_row]);
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Note note(song.GetCurrentNote(sel_start.channel, sel_start.row));
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//uint8_t base_note = 1+(base_octave-2)*12;
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//uint8_t base_note = 1+(base_octave-2)*12;
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if ((key == SDL_SCANCODE_PERIOD) || (key == SDL_SCANCODE_DELETE)) note.Set(0);
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if ((key == SDL_SCANCODE_PERIOD) || (key == SDL_SCANCODE_DELETE)) note.Set(0);
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if (key == SDL_SCANCODE_RETURN) copied_note = note.Get();
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if (key == SDL_SCANCODE_SPACE) {
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if (key == SDL_SCANCODE_SPACE) {
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channel[0].setup(pattern[0][selected_row]);
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note.Set(copied_note);
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channel[1].setup(pattern[1][selected_row]);
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playNote(note);
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channel[2].setup(pattern[2][selected_row]);
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}
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channel[3].setup(pattern[3][selected_row]);
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if (key == SDL_SCANCODE_F4) {
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for (int i=0;i<4;++i) {
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channel[i].setup(song.GetCurrentNote(i, sel_start.row));
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channel[i].setMute(muted[i]);
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}
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SDL_PauseAudioDevice(sdlAudioDevice, 0);
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SDL_PauseAudioDevice(sdlAudioDevice, 0);
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}
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}
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if (selected_part==0) {
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if (key == SDL_SCANCODE_F5) {
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song.Play();
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for (int i=0;i<4;++i) {
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channel[i].setup(song.GetCurrentNote(i));
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channel[i].setMute(muted[i]);
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}
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SDL_PauseAudioDevice(sdlAudioDevice, 0);
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}
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if (key == SDL_SCANCODE_F8) {
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song.Stop();
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}
|
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if (sel_start.part==0) {
|
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bool m = true;
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bool m = true;
|
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switch(key) {
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switch(key) {
|
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case SDL_SCANCODE_Z: note.SetFirstNote(0, base_octave, current_instrument, current_volume, current_effect); break;
|
case SDL_SCANCODE_Z: note.SetFirstNote(0, base_octave, current_instrument, current_volume, current_effect); break;
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@@ -184,109 +269,126 @@ int main(int argc, char* argv[]) {
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case SDL_SCANCODE_N: note.SetFirstNote(9, base_octave, current_instrument, current_volume, current_effect); break;
|
case SDL_SCANCODE_N: note.SetFirstNote(9, base_octave, current_instrument, current_volume, current_effect); break;
|
||||||
case SDL_SCANCODE_J: note.SetFirstNote(10, base_octave, current_instrument, current_volume, current_effect); break;
|
case SDL_SCANCODE_J: note.SetFirstNote(10, base_octave, current_instrument, current_volume, current_effect); break;
|
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case SDL_SCANCODE_M: note.SetFirstNote(11, base_octave, current_instrument, current_volume, current_effect); break;
|
case SDL_SCANCODE_M: note.SetFirstNote(11, base_octave, current_instrument, current_volume, current_effect); break;
|
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|
case SDL_SCANCODE_A: note.SetSilence(); break;
|
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default: m = false; break;
|
default: m = false; break;
|
||||||
};
|
};
|
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if (m) {
|
if (m) {
|
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channel[0].setup(note.Get());
|
playNote(note);
|
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SDL_PauseAudioDevice(sdlAudioDevice, 0);
|
/*channel[0].setup(note.Get());
|
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|
channel[1].setup(0);
|
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|
channel[2].setup(0);
|
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|
channel[3].setup(0);
|
||||||
|
SDL_PauseAudioDevice(sdlAudioDevice, 0);*/
|
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}
|
}
|
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}
|
}
|
||||||
if (selected_part==1) {
|
if (sel_start.part==1) {
|
||||||
switch(key) {
|
switch(key) {
|
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case SDL_SCANCODE_2: note.SetOctave(2); break;
|
case SDL_SCANCODE_2: note.SetOctave(2); playNote(note); break;
|
||||||
case SDL_SCANCODE_3: note.SetOctave(3); break;
|
case SDL_SCANCODE_3: note.SetOctave(3); playNote(note); break;
|
||||||
case SDL_SCANCODE_4: note.SetOctave(4); break;
|
case SDL_SCANCODE_4: note.SetOctave(4); playNote(note); break;
|
||||||
case SDL_SCANCODE_5: note.SetOctave(5); break;
|
case SDL_SCANCODE_5: note.SetOctave(5); playNote(note); break;
|
||||||
case SDL_SCANCODE_6: note.SetOctave(6); break;
|
case SDL_SCANCODE_6: note.SetOctave(6); playNote(note); break;
|
||||||
default: break;
|
default: break;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
if (selected_part==2) {
|
if (sel_start.part==2) {
|
||||||
switch(key) {
|
switch(key) {
|
||||||
case SDL_SCANCODE_0: note.SetInstrument(0); break;
|
case SDL_SCANCODE_0: note.SetInstrument(0); playNote(note); break;
|
||||||
case SDL_SCANCODE_1: note.SetInstrument(1); break;
|
case SDL_SCANCODE_1: note.SetInstrument(1); playNote(note); break;
|
||||||
case SDL_SCANCODE_2: note.SetInstrument(2); break;
|
case SDL_SCANCODE_2: note.SetInstrument(2); playNote(note); break;
|
||||||
case SDL_SCANCODE_3: note.SetInstrument(3); break;
|
case SDL_SCANCODE_3: note.SetInstrument(3); playNote(note); break;
|
||||||
default: break;
|
default: break;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
if (selected_part==3) {
|
if (sel_start.part==3) {
|
||||||
switch(key) {
|
switch(key) {
|
||||||
case SDL_SCANCODE_0: note.SetVolume(0); break;
|
case SDL_SCANCODE_0: note.SetVolume(0); playNote(note); break;
|
||||||
case SDL_SCANCODE_1: note.SetVolume(1); break;
|
case SDL_SCANCODE_1: note.SetVolume(1); playNote(note); break;
|
||||||
case SDL_SCANCODE_2: note.SetVolume(2); break;
|
case SDL_SCANCODE_2: note.SetVolume(2); playNote(note); break;
|
||||||
case SDL_SCANCODE_3: note.SetVolume(3); break;
|
case SDL_SCANCODE_3: note.SetVolume(3); playNote(note); break;
|
||||||
case SDL_SCANCODE_4: note.SetVolume(4); break;
|
case SDL_SCANCODE_4: note.SetVolume(4); playNote(note); break;
|
||||||
case SDL_SCANCODE_5: note.SetVolume(5); break;
|
case SDL_SCANCODE_5: note.SetVolume(5); playNote(note); break;
|
||||||
case SDL_SCANCODE_6: note.SetVolume(6); break;
|
case SDL_SCANCODE_6: note.SetVolume(6); playNote(note); break;
|
||||||
case SDL_SCANCODE_7: note.SetVolume(7); break;
|
case SDL_SCANCODE_7: note.SetVolume(7); playNote(note); break;
|
||||||
case SDL_SCANCODE_8: note.SetVolume(8); break;
|
case SDL_SCANCODE_8: note.SetVolume(8); playNote(note); break;
|
||||||
case SDL_SCANCODE_9: note.SetVolume(9); break;
|
case SDL_SCANCODE_9: note.SetVolume(9); playNote(note); break;
|
||||||
case SDL_SCANCODE_A: note.SetVolume(10); break;
|
case SDL_SCANCODE_A: note.SetVolume(10); playNote(note); break;
|
||||||
case SDL_SCANCODE_B: note.SetVolume(11); break;
|
case SDL_SCANCODE_B: note.SetVolume(11); playNote(note); break;
|
||||||
case SDL_SCANCODE_C: note.SetVolume(12); break;
|
case SDL_SCANCODE_C: note.SetVolume(12); playNote(note); break;
|
||||||
case SDL_SCANCODE_D: note.SetVolume(13); break;
|
case SDL_SCANCODE_D: note.SetVolume(13);playNote(note); break;
|
||||||
case SDL_SCANCODE_E: note.SetVolume(14); break;
|
case SDL_SCANCODE_E: note.SetVolume(14); playNote(note); break;
|
||||||
case SDL_SCANCODE_F: note.SetVolume(15); break;
|
case SDL_SCANCODE_F: note.SetVolume(15); playNote(note); break;
|
||||||
default: break;
|
default: break;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
if (selected_part==4) {
|
if (sel_start.part==4) {
|
||||||
switch(key) {
|
switch(key) {
|
||||||
case SDL_SCANCODE_0: note.SetEffect(0); break;
|
case SDL_SCANCODE_0: note.SetEffect(0); playNote(note); break;
|
||||||
case SDL_SCANCODE_1: note.SetEffect(1); break;
|
case SDL_SCANCODE_1: note.SetEffect(1); playNote(note); break;
|
||||||
case SDL_SCANCODE_2: note.SetEffect(2); break;
|
case SDL_SCANCODE_2: note.SetEffect(2); playNote(note); break;
|
||||||
case SDL_SCANCODE_3: note.SetEffect(3); break;
|
case SDL_SCANCODE_3: note.SetEffect(3); playNote(note); break;
|
||||||
case SDL_SCANCODE_4: note.SetEffect(4); break;
|
case SDL_SCANCODE_4: note.SetEffect(4); playNote(note); break;
|
||||||
case SDL_SCANCODE_5: note.SetEffect(5); break;
|
case SDL_SCANCODE_5: note.SetEffect(5); playNote(note); break;
|
||||||
case SDL_SCANCODE_6: note.SetEffect(6); break;
|
case SDL_SCANCODE_6: note.SetEffect(6); playNote(note); break;
|
||||||
case SDL_SCANCODE_7: note.SetEffect(7); break;
|
case SDL_SCANCODE_7: note.SetEffect(7); playNote(note); break;
|
||||||
case SDL_SCANCODE_8: note.SetEffect(8); break;
|
case SDL_SCANCODE_8: note.SetEffect(8); playNote(note); break;
|
||||||
case SDL_SCANCODE_9: note.SetEffect(9); break;
|
case SDL_SCANCODE_9: note.SetEffect(9); playNote(note); break;
|
||||||
case SDL_SCANCODE_A: note.SetEffect(10); break;
|
case SDL_SCANCODE_A: note.SetEffect(10); playNote(note); break;
|
||||||
case SDL_SCANCODE_B: note.SetEffect(11); break;
|
case SDL_SCANCODE_B: note.SetEffect(11); playNote(note); break;
|
||||||
case SDL_SCANCODE_C: note.SetEffect(12); break;
|
case SDL_SCANCODE_C: note.SetEffect(12); playNote(note); break;
|
||||||
case SDL_SCANCODE_D: note.SetEffect(13); break;
|
case SDL_SCANCODE_D: note.SetEffect(13); playNote(note); break;
|
||||||
case SDL_SCANCODE_E: note.SetEffect(14); break;
|
case SDL_SCANCODE_E: note.SetEffect(14); playNote(note); break;
|
||||||
case SDL_SCANCODE_F: note.SetEffect(15); break;
|
case SDL_SCANCODE_F: note.SetEffect(15); playNote(note); break;
|
||||||
default: break;
|
default: break;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
pattern[selected_channel][selected_row] = note.Get();
|
song.SetCurrentNote(sel_start.channel, sel_start.row, note.Get());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
draw_clear(color_dark_grey);
|
draw_clear(color_dark_grey);
|
||||||
draw_fill(3, 14, 33, 225, color_black);
|
draw_fill(13, 14, 33, 225, color_black);
|
||||||
draw_inset(2, 13, 34, 226, color_light_peach, color_dark_blue);
|
draw_inset(12, 13, 34, 226, color_light_peach, color_dark_blue);
|
||||||
draw_fill(38, 14, 33, 225, color_black);
|
draw_fill(48, 14, 33, 225, color_black);
|
||||||
draw_inset(37, 13, 34, 226, color_light_peach, color_dark_blue);
|
draw_inset(47, 13, 34, 226, color_light_peach, color_dark_blue);
|
||||||
draw_fill(73, 14, 33, 225, color_black);
|
draw_fill(83, 14, 33, 225, color_black);
|
||||||
draw_inset(72, 13, 34, 226, color_light_peach, color_dark_blue);
|
draw_inset(82, 13, 34, 226, color_light_peach, color_dark_blue);
|
||||||
draw_fill(108, 14, 33, 225, color_black);
|
draw_fill(118, 14, 33, 225, color_black);
|
||||||
draw_inset(107, 13, 34, 226, color_light_peach, color_dark_blue);
|
draw_inset(117, 13, 34, 226, color_light_peach, color_dark_blue);
|
||||||
//draw_dotted(4, 71, 35, color_lavender);
|
//draw_dotted(4, 71, 35, color_lavender);
|
||||||
|
|
||||||
int xp = 4, yp = 15;
|
for (int y=0; y<32; ++y) {
|
||||||
|
draw_string(get_zero_padded(y+scroll), 2, 15+y*7, color_dark_blue);
|
||||||
|
}
|
||||||
|
int xp = 14, yp = 15;
|
||||||
for (int x=0; x<4; ++x) {
|
for (int x=0; x<4; ++x) {
|
||||||
yp = 15;
|
yp = 15;
|
||||||
for (int y=0; y<32; ++y) {
|
for (int y=0; y<32; ++y) {
|
||||||
if (x == selected_channel && (y+scroll) == selected_row) {
|
if ((song.IsPlaying()) && (y+scroll == song.GetCurrentRow())) {
|
||||||
|
draw_fill(xp-1, yp-1, 32, 7, color_yellow);
|
||||||
|
} else if (x >= sel_start.channel && x <= sel_end.channel && (y+scroll) >= sel_start.row && (y+scroll) <= sel_end.row) {
|
||||||
draw_fill(xp-1, yp-1, 32, 7, color_dark_blue);
|
draw_fill(xp-1, yp-1, 32, 7, color_dark_blue);
|
||||||
switch (selected_part) {
|
if (x == sel_start.channel && (y+scroll) == sel_start.row) {
|
||||||
case 0: draw_fill(xp-1, yp-1, 11, 7, color_yellow); break;
|
switch (sel_start.part) {
|
||||||
case 1: draw_fill(9+xp, yp-1, 6, 7, color_yellow); break;
|
case 0: draw_fill(xp-1, yp-1, 11, 7, color_yellow); break;
|
||||||
case 2: draw_fill(15+xp, yp-1, 6, 7, color_yellow); break;
|
case 1: draw_fill(9+xp, yp-1, 6, 7, color_yellow); break;
|
||||||
case 3: draw_fill(20+xp, yp-1, 6, 7, color_yellow); break;
|
case 2: draw_fill(15+xp, yp-1, 6, 7, color_yellow); break;
|
||||||
case 4: draw_fill(25+xp, yp-1, 6, 7, color_yellow); break;
|
case 3: draw_fill(20+xp, yp-1, 6, 7, color_yellow); break;
|
||||||
|
case 4: draw_fill(25+xp, yp-1, 6, 7, color_yellow); break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Note note(pattern[x][y+scroll]);
|
Note note(song.GetCurrentNote(x, y+scroll));
|
||||||
//Uint16 current_note = pattern[x][y];
|
//Uint16 current_note = pattern[x][y];
|
||||||
if (note.GetAbsoluteNote() == 0) {
|
if (note.GetAbsoluteNote() == 0) {
|
||||||
uint8_t color = color_dark_blue;
|
uint8_t color = color_dark_blue;
|
||||||
if (x == selected_channel && (y+scroll) == selected_row) color = color_dark_purple;
|
if (x >= sel_start.channel && x <= sel_end.channel && (y+scroll) >= sel_start.row && (y+scroll) <= sel_end.row) color = color_dark_purple;
|
||||||
draw_string("...", xp, yp, color);
|
draw_string("...", xp, yp, color);
|
||||||
draw_string("...", 16+xp, yp, color);
|
draw_string("...", 16+xp, yp, color);
|
||||||
|
} else if (note.GetAbsoluteNote() == 63) {
|
||||||
|
uint8_t color = color_light_grey;
|
||||||
|
//if (x == selected_channel && (y+scroll) == selected_row) color = color_dark_purple;
|
||||||
|
draw_string("===", xp, yp, color);
|
||||||
|
draw_string("===", 16+xp, yp, color);
|
||||||
} else {
|
} else {
|
||||||
//uint8_t note_num = get_note(current_note);
|
//uint8_t note_num = get_note(current_note);
|
||||||
|
|
||||||
@@ -301,7 +403,7 @@ int main(int argc, char* argv[]) {
|
|||||||
}
|
}
|
||||||
xp += 35;
|
xp += 35;
|
||||||
}
|
}
|
||||||
//draw_string("......", 4, 15, color_dark_blue);
|
//draw_string(get_zero_padded(0), 2, 15, color_dark_blue);
|
||||||
//draw_string("......", 38, 15, color_dark_blue);
|
//draw_string("......", 38, 15, color_dark_blue);
|
||||||
/*int last_x = 0, last_y = 120;
|
/*int last_x = 0, last_y = 120;
|
||||||
for (int x=0; x<1102; ++x) {
|
for (int x=0; x<1102; ++x) {
|
||||||
@@ -310,8 +412,19 @@ int main(int argc, char* argv[]) {
|
|||||||
last_x = x; last_y = y;
|
last_x = x; last_y = y;
|
||||||
}*/
|
}*/
|
||||||
|
|
||||||
//draw_string("HOLA", 11, 11, color_black);
|
for (int i=0; i<4; ++i) {
|
||||||
//draw_string("HOLA", 10, 10, color_white);
|
if (muted[i]) {
|
||||||
|
draw_inset(12+i*35, 2, 33, 11, color_light_peach, color_dark_blue);
|
||||||
|
//draw_string("MUTE", 20+i*35, 6, color_black);
|
||||||
|
draw_string("MUTE", 19+i*35, 5, color_light_grey);
|
||||||
|
} else {
|
||||||
|
draw_outset(12+i*35, 2, 33, 11, color_light_peach, color_dark_blue);
|
||||||
|
draw_string("MUTE", 20+i*35, 6, color_black);
|
||||||
|
draw_string("MUTE", 19+i*35, 5, color_white);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
draw_present();
|
draw_present();
|
||||||
|
|
||||||
//SDL_QueueAudio(sdlAudioDevice, &beeps[0], SOUND_SIZE_IN_BYTES*8);
|
//SDL_QueueAudio(sdlAudioDevice, &beeps[0], SOUND_SIZE_IN_BYTES*8);
|
||||||
|
|||||||
10
note.cpp
10
note.cpp
@@ -64,6 +64,14 @@ void Note::SetFirstNote(const uint8_t note, const uint8_t octave, const uint8_t
|
|||||||
this->note = note;
|
this->note = note;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Note::SetSilence() {
|
||||||
|
this->note = 63;
|
||||||
|
this->octave = 0;
|
||||||
|
this->instrument = 0;
|
||||||
|
this->volume = 0;
|
||||||
|
this->effect = 0;
|
||||||
|
}
|
||||||
|
|
||||||
void Note::SetOctave(const uint8_t octave) {
|
void Note::SetOctave(const uint8_t octave) {
|
||||||
this->octave = octave;
|
this->octave = octave;
|
||||||
}
|
}
|
||||||
@@ -89,6 +97,8 @@ const uint16_t Note::Get() {
|
|||||||
const uint8_t Note::GetAbsoluteNote() {
|
const uint8_t Note::GetAbsoluteNote() {
|
||||||
if ((this->note == 0) && (this->octave == 0)) {
|
if ((this->note == 0) && (this->octave == 0)) {
|
||||||
return 0;
|
return 0;
|
||||||
|
} else if (this->note == 63) {
|
||||||
|
return 63;
|
||||||
} else {
|
} else {
|
||||||
uint8_t result = ((this->octave-2)*12)+this->note+1;
|
uint8_t result = ((this->octave-2)*12)+this->note+1;
|
||||||
return result;
|
return result;
|
||||||
|
|||||||
1
note.h
1
note.h
@@ -17,6 +17,7 @@ class Note {
|
|||||||
void SetInstrument(const uint8_t instrument);
|
void SetInstrument(const uint8_t instrument);
|
||||||
void SetVolume(const uint8_t volume);
|
void SetVolume(const uint8_t volume);
|
||||||
void SetEffect(const uint8_t effect);
|
void SetEffect(const uint8_t effect);
|
||||||
|
void SetSilence();
|
||||||
|
|
||||||
const uint16_t Get();
|
const uint16_t Get();
|
||||||
const uint8_t GetAbsoluteNote();
|
const uint8_t GetAbsoluteNote();
|
||||||
|
|||||||
46
song.cpp
Normal file
46
song.cpp
Normal file
@@ -0,0 +1,46 @@
|
|||||||
|
#include "song.h"
|
||||||
|
|
||||||
|
Song::Song() {
|
||||||
|
this->playing = false;
|
||||||
|
this->current_pattern = 0;
|
||||||
|
this->current_row = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Song::SetCurrentPatternNum(const int pattern_num) {
|
||||||
|
this->current_pattern = pattern_num;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Song::SetCurrentNote(const int channel, const int row, const uint16_t note) {
|
||||||
|
this->pattern[channel][row] = note;
|
||||||
|
}
|
||||||
|
|
||||||
|
const int Song::GetCurrentPatternNum() {
|
||||||
|
return this->current_pattern;
|
||||||
|
}
|
||||||
|
|
||||||
|
const int Song::GetCurrentRow() {
|
||||||
|
return this->current_row;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint16_t Song::GetCurrentNote(const int channel, int row) {
|
||||||
|
return this->pattern[channel][row<0?this->current_row:row];
|
||||||
|
}
|
||||||
|
|
||||||
|
void Song::Play() {
|
||||||
|
this->current_row = 0;
|
||||||
|
this->playing = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Song::Stop() {
|
||||||
|
this->playing = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const bool Song::IsPlaying() {
|
||||||
|
return this->playing;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Song::Next() {
|
||||||
|
this->current_row++;
|
||||||
|
if (this->current_row == 64) this->current_row = 0;
|
||||||
|
}
|
||||||
|
|
||||||
28
song.h
Normal file
28
song.h
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
//typedef uint16_t[4][64] Pattern;
|
||||||
|
|
||||||
|
class Song {
|
||||||
|
public:
|
||||||
|
Song();
|
||||||
|
void SetCurrentPatternNum(const int pattern_num);
|
||||||
|
void SetCurrentNote(const int channel, const int row, const uint16_t note);
|
||||||
|
|
||||||
|
const int GetCurrentPatternNum();
|
||||||
|
const int GetCurrentRow();
|
||||||
|
uint16_t GetCurrentNote(const int channel, int row = -1);
|
||||||
|
|
||||||
|
void Play();
|
||||||
|
void Stop();
|
||||||
|
const bool IsPlaying();
|
||||||
|
void Next();
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool playing;
|
||||||
|
int current_pattern;
|
||||||
|
int current_row;
|
||||||
|
uint16_t pattern[4][64];
|
||||||
|
};
|
||||||
16
tonegen.cpp
16
tonegen.cpp
@@ -9,8 +9,9 @@ toneGen::toneGen() {
|
|||||||
|
|
||||||
this->note = 34;
|
this->note = 34;
|
||||||
this->instrument = CHIPTUNE_INSTRUMENT_NOISE;
|
this->instrument = CHIPTUNE_INSTRUMENT_NOISE;
|
||||||
this->volume = 15;
|
this->volume = 0;
|
||||||
this->effect = CHIPTUNE_EFFECT_FADEOUT;
|
this->effect = CHIPTUNE_EFFECT_FADEOUT;
|
||||||
|
this->muted = false;
|
||||||
|
|
||||||
this->current_volume = this->nominal_volume = 1.0f;
|
this->current_volume = this->nominal_volume = 1.0f;
|
||||||
|
|
||||||
@@ -21,6 +22,7 @@ toneGen::toneGen() {
|
|||||||
|
|
||||||
this->old_df = this->df = notes[this->note];
|
this->old_df = this->df = notes[this->note];
|
||||||
this->f = -AUDIO_FORMAT_MAX_VALUE;
|
this->f = -AUDIO_FORMAT_MAX_VALUE;
|
||||||
|
this->vibrato_counter = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void toneGen::setNoteLength(const int note_length) {
|
void toneGen::setNoteLength(const int note_length) {
|
||||||
@@ -30,10 +32,13 @@ void toneGen::setNoteLength(const int note_length) {
|
|||||||
void toneGen::setup(const uint8_t note, const uint8_t instrument, const uint8_t volume, const uint8_t effect) {
|
void toneGen::setup(const uint8_t note, const uint8_t instrument, const uint8_t volume, const uint8_t effect) {
|
||||||
this->current_pos = 0;
|
this->current_pos = 0;
|
||||||
|
|
||||||
|
if (note == 0) return;
|
||||||
|
|
||||||
this->note = note;
|
this->note = note;
|
||||||
this->instrument = instrument;
|
this->instrument = instrument;
|
||||||
this->volume = volume;
|
this->volume = volume;
|
||||||
this->effect = effect;
|
this->effect = effect;
|
||||||
|
//this->muted = false;
|
||||||
|
|
||||||
this->nominal_volume = float(volume) / 15.0f;
|
this->nominal_volume = float(volume) / 15.0f;
|
||||||
this->current_volume = this->effect == CHIPTUNE_EFFECT_FADEIN ? 0.0f : this->nominal_volume;
|
this->current_volume = this->effect == CHIPTUNE_EFFECT_FADEIN ? 0.0f : this->nominal_volume;
|
||||||
@@ -52,12 +57,13 @@ const int toneGen::getSamples(const int numSamples, Sint16 *buffer) {
|
|||||||
|
|
||||||
for (int i=0; i<actual_samples_generated;++i) {
|
for (int i=0; i<actual_samples_generated;++i) {
|
||||||
f += df;
|
f += df;
|
||||||
|
vibrato_counter += 0.001f;
|
||||||
|
|
||||||
switch (this->effect) {
|
switch (this->effect) {
|
||||||
case CHIPTUNE_EFFECT_NONE:
|
case CHIPTUNE_EFFECT_NONE:
|
||||||
break;
|
break;
|
||||||
case CHIPTUNE_EFFECT_VIBRATO:
|
case CHIPTUNE_EFFECT_VIBRATO:
|
||||||
f += SDL_sinf((i+this->current_pos)/1000)*15;
|
f += SDL_sinf(vibrato_counter)*8;
|
||||||
break;
|
break;
|
||||||
case CHIPTUNE_EFFECT_DROP:
|
case CHIPTUNE_EFFECT_DROP:
|
||||||
if (((i+this->current_pos)%15)==0 && df != 0) { df--; if (df < 100) this->current_volume = this->nominal_volume*df*0.01f; }
|
if (((i+this->current_pos)%15)==0 && df != 0) { df--; if (df < 100) this->current_volume = this->nominal_volume*df*0.01f; }
|
||||||
@@ -88,9 +94,13 @@ const int toneGen::getSamples(const int numSamples, Sint16 *buffer) {
|
|||||||
buffer[i] = (rand()*2)-AUDIO_FORMAT_MAX_VALUE;
|
buffer[i] = (rand()*2)-AUDIO_FORMAT_MAX_VALUE;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
buffer[i] *= this->current_volume;
|
buffer[i] *= (muted ? 0 : this->current_volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
this->current_pos += actual_samples_generated;
|
this->current_pos += actual_samples_generated;
|
||||||
return actual_samples_generated;
|
return actual_samples_generated;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void toneGen::setMute(const bool value) {
|
||||||
|
muted = value;
|
||||||
|
}
|
||||||
|
|||||||
@@ -21,6 +21,7 @@ class toneGen {
|
|||||||
void setup(const uint8_t note, const uint8_t instrument, const uint8_t volume, const uint8_t effect);
|
void setup(const uint8_t note, const uint8_t instrument, const uint8_t volume, const uint8_t effect);
|
||||||
void setup(const uint16_t tracker_note);
|
void setup(const uint16_t tracker_note);
|
||||||
const int getSamples(const int numSamples, Sint16 *buffer);
|
const int getSamples(const int numSamples, Sint16 *buffer);
|
||||||
|
void setMute(const bool value);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
uint8_t note, instrument, volume, effect;
|
uint8_t note, instrument, volume, effect;
|
||||||
@@ -28,4 +29,6 @@ class toneGen {
|
|||||||
Sint16 df, old_df, f;
|
Sint16 df, old_df, f;
|
||||||
int note_length;
|
int note_length;
|
||||||
int current_pos;
|
int current_pos;
|
||||||
|
float vibrato_counter;
|
||||||
|
bool muted;
|
||||||
};
|
};
|
||||||
|
|||||||
Reference in New Issue
Block a user