#include #include "tonegen.h" #include "audio.h" #include "draw.h" #include "note.h" #include "song.h" #define SOUND_DURATION 0.0625f #define SOUND_NUM_SAMPLES SOUND_DURATION*SAMPLES_PER_SECOND #define SOUND_SIZE_IN_BYTES SOUND_NUM_SAMPLES*AUDIO_FORMAT_SIZE /*#define get_note(x) (x>>10) #define get_instrument(x) ((x>>8) & 0x3) #define get_volume(x) ((x>>4) & 0xF) #define get_effect(x) (x & 0xF)*/ char note_names[12][3] = { "C ", "C#", "D ", "D#", "E ", "F ", "F#", "G ", "G#", "A ", "A#", "B " }; //Uint16 pattern[4][64]; Song song; bool muted[4] = { false, false, false, false }; int selected_channel = 0; int selected_row = 0; int selected_part = 0; int selected_channel_end = -1; int selected_row_end = -1; int selected_part_end = -1; int scroll = 0; int base_octave = 4; int current_instrument = 0; int current_volume = 2; int current_effect = 0; toneGen channel[4]; SDL_AudioDeviceID sdlAudioDevice; Sint16 auxBuffer[512]; uint16_t copied_note = 0; void audioCallback(void* userdata, Uint8* stream, int len) { Sint16* buffer = (Sint16*)stream; while (true) { int numBytesGenerated = channel[0].getSamples(len >> 1, buffer) * 2; for (int i=1; i<4; ++i) { channel[i].getSamples(len >> 1, auxBuffer); for (int j=0; j> 1); len -= numBytesGenerated; song.Next(); channel[0].setup(song.GetCurrentNote(0)); channel[1].setup(song.GetCurrentNote(1)); channel[2].setup(song.GetCurrentNote(2)); channel[3].setup(song.GetCurrentNote(3)); } else { int rest = len - numBytesGenerated; SDL_memset(&stream[numBytesGenerated], 0, rest); SDL_PauseAudioDevice(sdlAudioDevice, 1); return; } } else { return; } } } SDL_AudioSpec audioSpec{SAMPLES_PER_SECOND, AUDIO_FORMAT, 1, 0, 512, 0, 0, &audioCallback, NULL}; const char get_hex(const uint8_t num) { static const char hexstr[17] = "0123456789ABCDEF"; return hexstr[num]; } char zero_padded[3] = "00"; const char* get_zero_padded(const uint8_t num) { zero_padded[0] = 48 + int(num / 10); zero_padded[1] = 48 + (num % 10); return zero_padded; } void playNote(Note ¬e) { channel[0].setup(note.Get()); channel[1].setup(0); channel[2].setup(0); channel[3].setup(0); SDL_PauseAudioDevice(sdlAudioDevice, 0); } int main(int argc, char* argv[]) { for (int i=0; i<4; ++i) channel[i].setNoteLength(SOUND_NUM_SAMPLES); song.SetCurrentNote(0, 0, (34<<10) + (2<<8) + (7<<4) + 5); SDL_Init(SDL_INIT_EVERYTHING); sdlAudioDevice = SDL_OpenAudioDevice(NULL, 0, &audioSpec, NULL, 0); AUDIO_FORMAT_TYPE beeps[int(SOUND_NUM_SAMPLES*8)]; AUDIO_FORMAT_TYPE beeps2[int(SOUND_NUM_SAMPLES*8)]; AUDIO_FORMAT_TYPE *pointer = beeps; /*tonegen.setup(22, CHIPTUNE_INSTRUMENT_TRIANGLE, 13, CHIPTUNE_EFFECT_DROP); int numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(32, CHIPTUNE_INSTRUMENT_SQUARE, 0, CHIPTUNE_EFFECT_NONE); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(32, CHIPTUNE_INSTRUMENT_NOISE, 4, CHIPTUNE_EFFECT_FADEOUT); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(32, CHIPTUNE_INSTRUMENT_SQUARE, 0, CHIPTUNE_EFFECT_NONE); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(22, CHIPTUNE_INSTRUMENT_TRIANGLE, 13, CHIPTUNE_EFFECT_DROP); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(22, CHIPTUNE_INSTRUMENT_TRIANGLE, 13, CHIPTUNE_EFFECT_DROP); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(32, CHIPTUNE_INSTRUMENT_NOISE, 4, CHIPTUNE_EFFECT_FADEOUT); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(32, CHIPTUNE_INSTRUMENT_SQUARE, 0, CHIPTUNE_EFFECT_NONE); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); pointer = beeps2; tonegen.setup(35, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(37, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(39, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(40, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(42, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(44, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(46, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); tonegen.setup(47, CHIPTUNE_INSTRUMENT_SQUARE, 1, CHIPTUNE_EFFECT_NONE); numSamples = tonegen.getSamples(SOUND_NUM_SAMPLES, pointer); pointer += int(SOUND_NUM_SAMPLES); */ for (int i=0; i= 13) && (sdlEvent.button.x <= 149) && (sdlEvent.button.y >= 14) && (sdlEvent.button.y <= 239) ) { selected_channel_end = -1; selected_row = scroll + int((sdlEvent.button.y-14)/7); selected_channel = (sdlEvent.button.x-13)/35; int part_pos = (sdlEvent.button.x-13)-(selected_channel*35); if (part_pos <= 10) { selected_part = 0; } else if (part_pos <= 15) { selected_part = 1; } else if (part_pos <= 21) { selected_part = 2; } else if (part_pos <= 26) { selected_part = 3; } else if (part_pos <= 31) { selected_part = 4; } } for (int i=0; i<4; ++i) { if ((sdlEvent.button.x >= 12+i*35) && (sdlEvent.button.x <= 45+i*35) && (sdlEvent.button.y >= 2) && (sdlEvent.button.y <= 13) ) { muted[i] = not muted[i]; channel[i].setMute(muted[i]); } } } } if (sdlEvent.type == SDL_MOUSEWHEEL) { scroll -= sdlEvent.wheel.y*4; if (scroll < 0) scroll = 0; else if (scroll > 32) scroll = 32; } if (sdlEvent.type == SDL_KEYDOWN) { SDL_Scancode key = sdlEvent.key.keysym.scancode; if (key == SDL_SCANCODE_DOWN) { if (selected_row < 63) selected_row++; if (selected_row >= 32 + scroll) scroll = selected_row-31; } else if (key == SDL_SCANCODE_UP) { if (selected_row > 0) selected_row--; if (selected_row < scroll) scroll = selected_row; } else if (key == SDL_SCANCODE_LEFT) { if (selected_channel > 0 || selected_part > 0) { if (selected_part > 0) { selected_part--; } else { selected_channel--; selected_part = 4; } } } else if (key == SDL_SCANCODE_RIGHT) { if (selected_channel < 3 || selected_part < 4) { if (selected_part < 4) { selected_part++; } else { selected_channel++; selected_part = 0; } } } Note note(song.GetCurrentNote(selected_channel, selected_row)); //uint8_t base_note = 1+(base_octave-2)*12; if ((key == SDL_SCANCODE_PERIOD) || (key == SDL_SCANCODE_DELETE)) note.Set(0); if (key == SDL_SCANCODE_RETURN) copied_note = note.Get(); if (key == SDL_SCANCODE_SPACE) { note.Set(copied_note); playNote(note); /*channel[0].setup(note.Get()); channel[1].setup(0); channel[2].setup(0); channel[3].setup(0); SDL_PauseAudioDevice(sdlAudioDevice, 0);*/ } if (key == SDL_SCANCODE_F4) { for (int i=0;i<4;++i) { channel[i].setup(song.GetCurrentNote(i, selected_row)); channel[i].setMute(muted[i]); } SDL_PauseAudioDevice(sdlAudioDevice, 0); } if (key == SDL_SCANCODE_F5) { song.Play(); for (int i=0;i<4;++i) { channel[i].setup(song.GetCurrentNote(i)); channel[i].setMute(muted[i]); } SDL_PauseAudioDevice(sdlAudioDevice, 0); } if (key == SDL_SCANCODE_F8) { song.Stop(); } if (selected_part==0) { bool m = true; switch(key) { case SDL_SCANCODE_Z: note.SetFirstNote(0, base_octave, current_instrument, current_volume, current_effect); break; case SDL_SCANCODE_S: note.SetFirstNote(1, base_octave, current_instrument, current_volume, current_effect); break; case SDL_SCANCODE_X: note.SetFirstNote(2, base_octave, current_instrument, current_volume, current_effect); break; case SDL_SCANCODE_D: note.SetFirstNote(3, base_octave, current_instrument, current_volume, current_effect); break; case SDL_SCANCODE_C: note.SetFirstNote(4, base_octave, current_instrument, current_volume, current_effect); break; case SDL_SCANCODE_V: note.SetFirstNote(5, base_octave, current_instrument, current_volume, current_effect); break; case SDL_SCANCODE_G: note.SetFirstNote(6, base_octave, current_instrument, current_volume, current_effect); break; case SDL_SCANCODE_B: note.SetFirstNote(7, base_octave, current_instrument, current_volume, current_effect); break; case SDL_SCANCODE_H: note.SetFirstNote(8, base_octave, current_instrument, current_volume, current_effect); break; case SDL_SCANCODE_N: note.SetFirstNote(9, base_octave, current_instrument, current_volume, current_effect); break; case SDL_SCANCODE_J: note.SetFirstNote(10, base_octave, current_instrument, current_volume, current_effect); break; case SDL_SCANCODE_M: note.SetFirstNote(11, base_octave, current_instrument, current_volume, current_effect); break; case SDL_SCANCODE_A: note.SetSilence(); break; default: m = false; break; }; if (m) { playNote(note); /*channel[0].setup(note.Get()); channel[1].setup(0); channel[2].setup(0); channel[3].setup(0); SDL_PauseAudioDevice(sdlAudioDevice, 0);*/ } } if (selected_part==1) { switch(key) { case SDL_SCANCODE_2: note.SetOctave(2); playNote(note); break; case SDL_SCANCODE_3: note.SetOctave(3); playNote(note); break; case SDL_SCANCODE_4: note.SetOctave(4); playNote(note); break; case SDL_SCANCODE_5: note.SetOctave(5); playNote(note); break; case SDL_SCANCODE_6: note.SetOctave(6); playNote(note); break; default: break; }; } if (selected_part==2) { switch(key) { case SDL_SCANCODE_0: note.SetInstrument(0); playNote(note); break; case SDL_SCANCODE_1: note.SetInstrument(1); playNote(note); break; case SDL_SCANCODE_2: note.SetInstrument(2); playNote(note); break; case SDL_SCANCODE_3: note.SetInstrument(3); playNote(note); break; default: break; }; } if (selected_part==3) { switch(key) { case SDL_SCANCODE_0: note.SetVolume(0); playNote(note); break; case SDL_SCANCODE_1: note.SetVolume(1); playNote(note); break; case SDL_SCANCODE_2: note.SetVolume(2); playNote(note); break; case SDL_SCANCODE_3: note.SetVolume(3); playNote(note); break; case SDL_SCANCODE_4: note.SetVolume(4); playNote(note); break; case SDL_SCANCODE_5: note.SetVolume(5); playNote(note); break; case SDL_SCANCODE_6: note.SetVolume(6); playNote(note); break; case SDL_SCANCODE_7: note.SetVolume(7); playNote(note); break; case SDL_SCANCODE_8: note.SetVolume(8); playNote(note); break; case SDL_SCANCODE_9: note.SetVolume(9); playNote(note); break; case SDL_SCANCODE_A: note.SetVolume(10); playNote(note); break; case SDL_SCANCODE_B: note.SetVolume(11); playNote(note); break; case SDL_SCANCODE_C: note.SetVolume(12); playNote(note); break; case SDL_SCANCODE_D: note.SetVolume(13);playNote(note); break; case SDL_SCANCODE_E: note.SetVolume(14); playNote(note); break; case SDL_SCANCODE_F: note.SetVolume(15); playNote(note); break; default: break; }; } if (selected_part==4) { switch(key) { case SDL_SCANCODE_0: note.SetEffect(0); playNote(note); break; case SDL_SCANCODE_1: note.SetEffect(1); playNote(note); break; case SDL_SCANCODE_2: note.SetEffect(2); playNote(note); break; case SDL_SCANCODE_3: note.SetEffect(3); playNote(note); break; case SDL_SCANCODE_4: note.SetEffect(4); playNote(note); break; case SDL_SCANCODE_5: note.SetEffect(5); playNote(note); break; case SDL_SCANCODE_6: note.SetEffect(6); playNote(note); break; case SDL_SCANCODE_7: note.SetEffect(7); playNote(note); break; case SDL_SCANCODE_8: note.SetEffect(8); playNote(note); break; case SDL_SCANCODE_9: note.SetEffect(9); playNote(note); break; case SDL_SCANCODE_A: note.SetEffect(10); playNote(note); break; case SDL_SCANCODE_B: note.SetEffect(11); playNote(note); break; case SDL_SCANCODE_C: note.SetEffect(12); playNote(note); break; case SDL_SCANCODE_D: note.SetEffect(13); playNote(note); break; case SDL_SCANCODE_E: note.SetEffect(14); playNote(note); break; case SDL_SCANCODE_F: note.SetEffect(15); playNote(note); break; default: break; }; } song.SetCurrentNote(selected_channel, selected_row, note.Get()); } } draw_clear(color_dark_grey); draw_fill(13, 14, 33, 225, color_black); draw_inset(12, 13, 34, 226, color_light_peach, color_dark_blue); draw_fill(48, 14, 33, 225, color_black); draw_inset(47, 13, 34, 226, color_light_peach, color_dark_blue); draw_fill(83, 14, 33, 225, color_black); draw_inset(82, 13, 34, 226, color_light_peach, color_dark_blue); draw_fill(118, 14, 33, 225, color_black); draw_inset(117, 13, 34, 226, color_light_peach, color_dark_blue); //draw_dotted(4, 71, 35, color_lavender); for (int y=0; y<32; ++y) { draw_string(get_zero_padded(y+scroll), 2, 15+y*7, color_dark_blue); } int xp = 14, yp = 15; for (int x=0; x<4; ++x) { yp = 15; for (int y=0; y<32; ++y) { if ((song.IsPlaying()) && (y+scroll == song.GetCurrentRow())) { draw_fill(xp-1, yp-1, 32, 7, color_yellow); } else if (x == selected_channel && (y+scroll) == selected_row) { draw_fill(xp-1, yp-1, 32, 7, color_dark_blue); switch (selected_part) { case 0: draw_fill(xp-1, yp-1, 11, 7, color_yellow); break; case 1: draw_fill(9+xp, yp-1, 6, 7, color_yellow); break; case 2: draw_fill(15+xp, yp-1, 6, 7, color_yellow); break; case 3: draw_fill(20+xp, yp-1, 6, 7, color_yellow); break; case 4: draw_fill(25+xp, yp-1, 6, 7, color_yellow); break; } } Note note(song.GetCurrentNote(x, y+scroll)); //Uint16 current_note = pattern[x][y]; if (note.GetAbsoluteNote() == 0) { uint8_t color = color_dark_blue; if (x == selected_channel && (y+scroll) == selected_row) color = color_dark_purple; draw_string("...", xp, yp, color); draw_string("...", 16+xp, yp, color); } else if (note.GetAbsoluteNote() == 63) { uint8_t color = color_light_grey; //if (x == selected_channel && (y+scroll) == selected_row) color = color_dark_purple; draw_string("===", xp, yp, color); draw_string("===", 16+xp, yp, color); } else { //uint8_t note_num = get_note(current_note); draw_string(note_names[note.GetNote()], xp, yp, color_white); draw_char(48+note.GetOctave(), 10+xp, yp, color_light_grey); draw_char(48+note.GetInstrument(), 16+xp, yp, color_pink); draw_char(get_hex(note.GetVolume()), 21+xp, yp, color_blue); draw_char(get_hex(note.GetEffect()), 26+xp, yp, color_lavender); } if ((y!=0) && (((y+scroll)%8)==0)) draw_dotted(xp, yp, xp+30, color_lavender); yp += 7; } xp += 35; } //draw_string(get_zero_padded(0), 2, 15, color_dark_blue); //draw_string("......", 38, 15, color_dark_blue); /*int last_x = 0, last_y = 120; for (int x=0; x<1102; ++x) { int y = 700 - (350+300*(float(beeps[x*10])/float(AUDIO_FORMAT_MAX_VALUE))); SDL_RenderDrawLine(sdlRenderer, x, y, last_x, last_y); last_x = x; last_y = y; }*/ for (int i=0; i<4; ++i) { if (muted[i]) { draw_inset(12+i*35, 2, 33, 11, color_light_peach, color_dark_blue); //draw_string("MUTE", 20+i*35, 6, color_black); draw_string("MUTE", 19+i*35, 5, color_light_grey); } else { draw_outset(12+i*35, 2, 33, 11, color_light_peach, color_dark_blue); draw_string("MUTE", 20+i*35, 6, color_black); draw_string("MUTE", 19+i*35, 5, color_white); } } draw_present(); //SDL_QueueAudio(sdlAudioDevice, &beeps[0], SOUND_SIZE_IN_BYTES*8); //SDL_PauseAudioDevice(sdlAudioDevice, 0); } draw_quit(); SDL_Quit(); return 0; }